pub struct Interval { /* private fields */ }Expand description
Fires at a fixed real-time rate. Great for footsteps, radar beeps or clocks.
use audio_code::time::Interval;
let mut steps = Interval::new(0.4);
// in update():
if steps.tick() {
// play a footstep
}Implementations§
Source§impl Interval
impl Interval
Sourcepub fn new(seconds: f32) -> Self
pub fn new(seconds: f32) -> Self
Creates an interval that fires every seconds. The first tick happens after seconds.
Sourcepub fn tick(&mut self) -> bool
pub fn tick(&mut self) -> bool
Returns true once each time the interval elapses. Call it every frame.
If several intervals were missed only one tick is reported.
Sourcepub fn set_interval(&mut self, seconds: f32)
pub fn set_interval(&mut self, seconds: f32)
Changes how often the interval fires.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Interval
impl RefUnwindSafe for Interval
impl Send for Interval
impl Sync for Interval
impl Unpin for Interval
impl UnsafeUnpin for Interval
impl UnwindSafe for Interval
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