pub struct AudioBlockSequentialView<'a, S: Sample> { /* private fields */ }Expand description
A read-only view of sequential audio data.
- Layout:
[ch0, ch0, ch0, ch1, ch1, ch1] - Interpretation: All samples from
ch0are stored first, followed by all fromch1, etc. - Terminology: Described “channels first” in the sense that all data for one channel appears before any data for the next.
- Usage: Used in DSP pipelines where per-channel processing is easier and more efficient.
§Example
use audio_blocks::*;
let data = vec![0.0, 0.0, 0.0, 1.0, 1.0, 1.0];
let block = AudioBlockSequentialView::from_slice(&data, 2);
assert_eq!(block.channel(0), &[0.0, 0.0, 0.0]);
assert_eq!(block.channel(1), &[1.0, 1.0, 1.0]);Implementations§
Source§impl<'a, S: Sample> AudioBlockSequentialView<'a, S>
impl<'a, S: Sample> AudioBlockSequentialView<'a, S>
Sourcepub fn from_slice(data: &'a [S], num_channels: u16) -> Self
pub fn from_slice(data: &'a [S], num_channels: u16) -> Self
Sourcepub fn from_slice_limited(
data: &'a [S],
num_channels_visible: u16,
num_frames_visible: usize,
num_channels_allocated: u16,
num_frames_allocated: usize,
) -> Self
pub fn from_slice_limited( data: &'a [S], num_channels_visible: u16, num_frames_visible: usize, num_channels_allocated: u16, num_frames_allocated: usize, ) -> Self
Creates a new audio block from a slice with limited visibility.
This function allows creating a view that exposes only a subset of the allocated channels and frames, which is useful for working with a logical section of a larger buffer.
§Parameters
data- The slice containing sequential audio samplesnum_channels_visible- Number of audio channels to expose in the viewnum_frames_visible- Number of audio frames to expose in the viewnum_channels_allocated- Total number of channels allocated in the data buffernum_frames_allocated- Total number of frames allocated in the data buffer
§Panics
- Panics if the length of
datadoesn’t equalnum_channels_allocated * num_frames_allocated - Panics if
num_channels_visibleexceedsnum_channels_allocated - Panics if
num_frames_visibleexceedsnum_frames_allocated
Sourcepub unsafe fn from_ptr(
ptr: *const S,
num_channels: u16,
num_frames: usize,
) -> Self
pub unsafe fn from_ptr( ptr: *const S, num_channels: u16, num_frames: usize, ) -> Self
Creates a new audio block from a raw pointers.
§Safety
The caller must ensure that:
ptrpoints to valid memory containing at leastnum_channels_allocated * num_frames_allocatedelements- The memory referenced by
ptrmust be valid for the lifetime of the returnedSequentialView - The memory must not be mutated through other pointers while this view exists
Sourcepub unsafe fn from_ptr_limited(
ptr: *const S,
num_channels_visible: u16,
num_frames_visible: usize,
num_channels_allocated: u16,
num_frames_allocated: usize,
) -> Self
pub unsafe fn from_ptr_limited( ptr: *const S, num_channels_visible: u16, num_frames_visible: usize, num_channels_allocated: u16, num_frames_allocated: usize, ) -> Self
Creates a new audio block from a pointer with a limited amount of channels and/or frames.
§Safety
The caller must ensure that:
ptrpoints to valid memory containing at leastnum_channels_allocated * num_frames_allocatedelements- The memory referenced by
ptrmust be valid for the lifetime of the returnedSequentialView - The memory must not be mutated through other pointers while this view exists
Sourcepub fn channels(&self) -> impl Iterator<Item = &[S]>
pub fn channels(&self) -> impl Iterator<Item = &[S]>
Returns an iterator over all channels in the block.
Each channel is represented as a slice of samples.
Sourcepub fn raw_data(&self) -> &[S]
pub fn raw_data(&self) -> &[S]
Provides direct access to the underlying memory as a sequential slice.
This function gives access to all allocated data, including any reserved capacity beyond the visible range.
pub fn view(&self) -> AudioBlockSequentialView<'_, S>
Trait Implementations§
Source§impl<S: Sample> AudioBlock<S> for AudioBlockSequentialView<'_, S>
impl<S: Sample> AudioBlock<S> for AudioBlockSequentialView<'_, S>
type PlanarView = [S; 0]
Source§fn num_channels(&self) -> u16
fn num_channels(&self) -> u16
Returns the number of active audio channels.
Source§fn num_frames(&self) -> usize
fn num_frames(&self) -> usize
Returns the number of audio frames (samples per channel).
Source§fn num_channels_allocated(&self) -> u16
fn num_channels_allocated(&self) -> u16
Returns the total number of channels allocated in memory. Read more
Source§fn num_frames_allocated(&self) -> usize
fn num_frames_allocated(&self) -> usize
Returns the total number of frames allocated in memory. Read more
Source§fn layout(&self) -> BlockLayout
fn layout(&self) -> BlockLayout
Returns the memory layout of this audio block (interleaved, sequential, or planar).
Source§fn sample(&self, channel: u16, frame: usize) -> S
fn sample(&self, channel: u16, frame: usize) -> S
Returns the sample value at the specified channel and frame position. Read more
Source§fn channel_iter(&self, channel: u16) -> impl Iterator<Item = &S>
fn channel_iter(&self, channel: u16) -> impl Iterator<Item = &S>
Returns an iterator over all samples in the specified channel. Read more
Source§fn channels_iter(
&self,
) -> impl Iterator<Item = impl Iterator<Item = &S> + '_> + '_
fn channels_iter( &self, ) -> impl Iterator<Item = impl Iterator<Item = &S> + '_> + '_
Returns an iterator that yields an iterator for each channel.
Source§fn frame_iter(&self, frame: usize) -> impl Iterator<Item = &S>
fn frame_iter(&self, frame: usize) -> impl Iterator<Item = &S>
Returns an iterator over all samples in the specified frame (across all channels). Read more
Source§fn frames_iter(
&self,
) -> impl Iterator<Item = impl Iterator<Item = &S> + '_> + '_
fn frames_iter( &self, ) -> impl Iterator<Item = impl Iterator<Item = &S> + '_> + '_
Returns an iterator that yields an iterator for each frame.
Source§fn as_view(&self) -> impl AudioBlock<S>
fn as_view(&self) -> impl AudioBlock<S>
Creates a non-owning view of this audio block. Read more
Source§fn as_sequential_view(&self) -> Option<AudioBlockSequentialView<'_, S>>
fn as_sequential_view(&self) -> Option<AudioBlockSequentialView<'_, S>>
Attempts to downcast this generic audio block to a concrete sequential view.
This enables access to frame slices and the underlying raw data. Read more
Source§fn as_interleaved_view(&self) -> Option<AudioBlockInterleavedView<'_, S>>
fn as_interleaved_view(&self) -> Option<AudioBlockInterleavedView<'_, S>>
Attempts to downcast this generic audio block to a concrete interleaved view.
This enables access to frame slices and the underlying raw data. Read more
Source§fn as_planar_view(
&self,
) -> Option<AudioBlockPlanarView<'_, S, Self::PlanarView>>
fn as_planar_view( &self, ) -> Option<AudioBlockPlanarView<'_, S, Self::PlanarView>>
Attempts to downcast this generic audio block to a concrete planar view.
This enables access to frame slices and the underlying raw data. Read more
Auto Trait Implementations§
impl<'a, S> Freeze for AudioBlockSequentialView<'a, S>
impl<'a, S> RefUnwindSafe for AudioBlockSequentialView<'a, S>where
S: RefUnwindSafe,
impl<'a, S> Send for AudioBlockSequentialView<'a, S>where
S: Sync,
impl<'a, S> Sync for AudioBlockSequentialView<'a, S>where
S: Sync,
impl<'a, S> Unpin for AudioBlockSequentialView<'a, S>
impl<'a, S> UnwindSafe for AudioBlockSequentialView<'a, S>where
S: RefUnwindSafe,
Blanket Implementations§
Source§impl<S, B> AudioBlockOps<S> for Bwhere
S: Sample,
B: AudioBlock<S>,
impl<S, B> AudioBlockOps<S> for Bwhere
S: Sample,
B: AudioBlock<S>,
Source§fn mix_to_mono(&self, dest: &mut AudioBlockMonoViewMut<'_, S>)
fn mix_to_mono(&self, dest: &mut AudioBlockMonoViewMut<'_, S>)
Mix all channels to mono by averaging them.
Panics if source and destination don’t have the same number of frames.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more