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AudioBlockSequentialView

Struct AudioBlockSequentialView 

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pub struct AudioBlockSequentialView<'a, S: Sample> { /* private fields */ }
Expand description

A read-only view of sequential audio data.

  • Layout: [ch0, ch0, ch0, ch1, ch1, ch1]
  • Interpretation: All samples from ch0 are stored first, followed by all from ch1, etc.
  • Terminology: Described “channels first” in the sense that all data for one channel appears before any data for the next.
  • Usage: Used in DSP pipelines where per-channel processing is easier and more efficient.

§Example

use audio_blocks::*;

let data = vec![0.0, 0.0, 0.0, 1.0, 1.0, 1.0];

let block = AudioBlockSequentialView::from_slice(&data, 2);

assert_eq!(block.channel(0), &[0.0, 0.0, 0.0]);
assert_eq!(block.channel(1), &[1.0, 1.0, 1.0]);

Implementations§

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impl<'a, S: Sample> AudioBlockSequentialView<'a, S>

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pub fn from_slice(data: &'a [S], num_channels: u16) -> Self

Creates a new audio block from a slice of sequential audio data.

§Parameters
  • data - The slice containing sequential audio samples
  • num_channels - Number of audio channels in the data
§Panics

Panics if the length of data is not evenly divisible by num_channels.

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pub fn from_slice_limited( data: &'a [S], num_channels_visible: u16, num_frames_visible: usize, num_channels_allocated: u16, num_frames_allocated: usize, ) -> Self

Creates a new audio block from a slice with limited visibility.

This function allows creating a view that exposes only a subset of the allocated channels and frames, which is useful for working with a logical section of a larger buffer.

§Parameters
  • data - The slice containing sequential audio samples
  • num_channels_visible - Number of audio channels to expose in the view
  • num_frames_visible - Number of audio frames to expose in the view
  • num_channels_allocated - Total number of channels allocated in the data buffer
  • num_frames_allocated - Total number of frames allocated in the data buffer
§Panics
  • Panics if the length of data doesn’t equal num_channels_allocated * num_frames_allocated
  • Panics if num_channels_visible exceeds num_channels_allocated
  • Panics if num_frames_visible exceeds num_frames_allocated
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pub unsafe fn from_ptr( ptr: *const S, num_channels: u16, num_frames: usize, ) -> Self

Creates a new audio block from a raw pointers.

§Safety

The caller must ensure that:

  • ptr points to valid memory containing at least num_channels_allocated * num_frames_allocated elements
  • The memory referenced by ptr must be valid for the lifetime of the returned SequentialView
  • The memory must not be mutated through other pointers while this view exists
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pub unsafe fn from_ptr_limited( ptr: *const S, num_channels_visible: u16, num_frames_visible: usize, num_channels_allocated: u16, num_frames_allocated: usize, ) -> Self

Creates a new audio block from a pointer with a limited amount of channels and/or frames.

§Safety

The caller must ensure that:

  • ptr points to valid memory containing at least num_channels_allocated * num_frames_allocated elements
  • The memory referenced by ptr must be valid for the lifetime of the returned SequentialView
  • The memory must not be mutated through other pointers while this view exists
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pub fn channel(&self, channel: u16) -> &[S]

Returns a slice for a single channel.

§Panics

Panics if channel index is out of bounds.

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pub fn channels(&self) -> impl Iterator<Item = &[S]>

Returns an iterator over all channels in the block.

Each channel is represented as a slice of samples.

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pub fn raw_data(&self) -> &[S]

Provides direct access to the underlying memory as a sequential slice.

This function gives access to all allocated data, including any reserved capacity beyond the visible range.

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pub fn view(&self) -> AudioBlockSequentialView<'_, S>

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impl<S: Sample> AudioBlock<S> for AudioBlockSequentialView<'_, S>

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type PlanarView = [S; 0]

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fn num_channels(&self) -> u16

Returns the number of active audio channels.
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fn num_frames(&self) -> usize

Returns the number of audio frames (samples per channel).
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fn num_channels_allocated(&self) -> u16

Returns the total number of channels allocated in memory. Read more
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fn num_frames_allocated(&self) -> usize

Returns the total number of frames allocated in memory. Read more
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fn layout(&self) -> BlockLayout

Returns the memory layout of this audio block (interleaved, sequential, or planar).
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fn sample(&self, channel: u16, frame: usize) -> S

Returns the sample value at the specified channel and frame position. Read more
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fn channel_iter(&self, channel: u16) -> impl Iterator<Item = &S>

Returns an iterator over all samples in the specified channel. Read more
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fn channels_iter( &self, ) -> impl Iterator<Item = impl Iterator<Item = &S> + '_> + '_

Returns an iterator that yields an iterator for each channel.
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fn frame_iter(&self, frame: usize) -> impl Iterator<Item = &S>

Returns an iterator over all samples in the specified frame (across all channels). Read more
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fn frames_iter( &self, ) -> impl Iterator<Item = impl Iterator<Item = &S> + '_> + '_

Returns an iterator that yields an iterator for each frame.
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fn as_view(&self) -> impl AudioBlock<S>

Creates a non-owning view of this audio block. Read more
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fn as_sequential_view(&self) -> Option<AudioBlockSequentialView<'_, S>>

Attempts to downcast this generic audio block to a concrete sequential view. This enables access to frame slices and the underlying raw data. Read more
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fn as_interleaved_view(&self) -> Option<AudioBlockInterleavedView<'_, S>>

Attempts to downcast this generic audio block to a concrete interleaved view. This enables access to frame slices and the underlying raw data. Read more
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fn as_planar_view( &self, ) -> Option<AudioBlockPlanarView<'_, S, Self::PlanarView>>

Attempts to downcast this generic audio block to a concrete planar view. This enables access to frame slices and the underlying raw data. Read more
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impl<S: Sample + Debug> Debug for AudioBlockSequentialView<'_, S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a, S> Freeze for AudioBlockSequentialView<'a, S>

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impl<'a, S> RefUnwindSafe for AudioBlockSequentialView<'a, S>
where S: RefUnwindSafe,

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impl<'a, S> Send for AudioBlockSequentialView<'a, S>
where S: Sync,

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impl<'a, S> Sync for AudioBlockSequentialView<'a, S>
where S: Sync,

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impl<'a, S> Unpin for AudioBlockSequentialView<'a, S>

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impl<'a, S> UnwindSafe for AudioBlockSequentialView<'a, S>
where S: RefUnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<S, B> AudioBlockOps<S> for B
where S: Sample, B: AudioBlock<S>,

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fn mix_to_mono(&self, dest: &mut AudioBlockMonoViewMut<'_, S>)
where S: AddAssign + Div<Output = S> + From<u16>,

Mix all channels to mono by averaging them. Panics if source and destination don’t have the same number of frames.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.