auden
This is a very early WIP!
Goals
Yet another thing that looks like a real-time audio engine in Rust.
- Spiritual successor to rume.
- Runtime tooling provided by aud.
- On nightly for SIMD, Allocator API, in-place Arc-slice construction...
Ideas
- Static Audio Graphs
- Dynamic Audio Graphs
- Audio Graph threaded workload balancing
- Work in
#[no_std] - Work in Web / WASM
- Provide higher-level constructs
- Sample Pools
- Plugin loading
- State management with recoverable history