#[doc = r" Value read from the register"]
pub struct R {
bits: u8,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u8,
}
impl super::CTRLBSET {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits };
let mut w = W { bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct DIRR {
bits: bool,
}
impl DIRR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LUPDR {
bits: bool,
}
impl LUPDR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ONESHOTR {
bits: bool,
}
impl ONESHOTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = "Possible values of the field `CMD`"]
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum CMDR {
#[doc = "No action"]
NONE,
#[doc = "Force a start, restart or retrigger"]
RETRIGGER,
#[doc = "Force a stop"]
STOP,
#[doc = "Force update of double-buffered register"]
UPDATE,
#[doc = "Force a read synchronization of COUNT"]
READSYNC,
#[doc = "One-shot DMA trigger"]
DMAOS,
#[doc = r" Reserved"]
_Reserved(u8),
}
impl CMDR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
match *self {
CMDR::NONE => 0,
CMDR::RETRIGGER => 1,
CMDR::STOP => 2,
CMDR::UPDATE => 3,
CMDR::READSYNC => 4,
CMDR::DMAOS => 5,
CMDR::_Reserved(bits) => bits,
}
}
#[allow(missing_docs)]
#[doc(hidden)]
#[inline]
pub fn _from(value: u8) -> CMDR {
match value {
0 => CMDR::NONE,
1 => CMDR::RETRIGGER,
2 => CMDR::STOP,
3 => CMDR::UPDATE,
4 => CMDR::READSYNC,
5 => CMDR::DMAOS,
i => CMDR::_Reserved(i),
}
}
#[doc = "Checks if the value of the field is `NONE`"]
#[inline]
pub fn is_none(&self) -> bool {
*self == CMDR::NONE
}
#[doc = "Checks if the value of the field is `RETRIGGER`"]
#[inline]
pub fn is_retrigger(&self) -> bool {
*self == CMDR::RETRIGGER
}
#[doc = "Checks if the value of the field is `STOP`"]
#[inline]
pub fn is_stop(&self) -> bool {
*self == CMDR::STOP
}
#[doc = "Checks if the value of the field is `UPDATE`"]
#[inline]
pub fn is_update(&self) -> bool {
*self == CMDR::UPDATE
}
#[doc = "Checks if the value of the field is `READSYNC`"]
#[inline]
pub fn is_readsync(&self) -> bool {
*self == CMDR::READSYNC
}
#[doc = "Checks if the value of the field is `DMAOS`"]
#[inline]
pub fn is_dmaos(&self) -> bool {
*self == CMDR::DMAOS
}
}
#[doc = r" Proxy"]
pub struct _DIRW<'a> {
w: &'a mut W,
}
impl<'a> _DIRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LUPDW<'a> {
w: &'a mut W,
}
impl<'a> _LUPDW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _ONESHOTW<'a> {
w: &'a mut W,
}
impl<'a> _ONESHOTW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = "Values that can be written to the field `CMD`"]
pub enum CMDW {
#[doc = "No action"]
NONE,
#[doc = "Force a start, restart or retrigger"]
RETRIGGER,
#[doc = "Force a stop"]
STOP,
#[doc = "Force update of double-buffered register"]
UPDATE,
#[doc = "Force a read synchronization of COUNT"]
READSYNC,
#[doc = "One-shot DMA trigger"]
DMAOS,
}
impl CMDW {
#[allow(missing_docs)]
#[doc(hidden)]
#[inline]
pub fn _bits(&self) -> u8 {
match *self {
CMDW::NONE => 0,
CMDW::RETRIGGER => 1,
CMDW::STOP => 2,
CMDW::UPDATE => 3,
CMDW::READSYNC => 4,
CMDW::DMAOS => 5,
}
}
}
#[doc = r" Proxy"]
pub struct _CMDW<'a> {
w: &'a mut W,
}
impl<'a> _CMDW<'a> {
#[doc = r" Writes `variant` to the field"]
#[inline]
pub fn variant(self, variant: CMDW) -> &'a mut W {
unsafe { self.bits(variant._bits()) }
}
#[doc = "No action"]
#[inline]
pub fn none(self) -> &'a mut W {
self.variant(CMDW::NONE)
}
#[doc = "Force a start, restart or retrigger"]
#[inline]
pub fn retrigger(self) -> &'a mut W {
self.variant(CMDW::RETRIGGER)
}
#[doc = "Force a stop"]
#[inline]
pub fn stop(self) -> &'a mut W {
self.variant(CMDW::STOP)
}
#[doc = "Force update of double-buffered register"]
#[inline]
pub fn update(self) -> &'a mut W {
self.variant(CMDW::UPDATE)
}
#[doc = "Force a read synchronization of COUNT"]
#[inline]
pub fn readsync(self) -> &'a mut W {
self.variant(CMDW::READSYNC)
}
#[doc = "One-shot DMA trigger"]
#[inline]
pub fn dmaos(self) -> &'a mut W {
self.variant(CMDW::DMAOS)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 7;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
#[doc = "Bit 0 - Counter Direction"]
#[inline]
pub fn dir(&self) -> DIRR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u8) != 0
};
DIRR { bits }
}
#[doc = "Bit 1 - Lock Update"]
#[inline]
pub fn lupd(&self) -> LUPDR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u8) != 0
};
LUPDR { bits }
}
#[doc = "Bit 2 - One-Shot on Counter"]
#[inline]
pub fn oneshot(&self) -> ONESHOTR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u8) != 0
};
ONESHOTR { bits }
}
#[doc = "Bits 5:7 - Command"]
#[inline]
pub fn cmd(&self) -> CMDR {
CMDR::_from({
const MASK: u8 = 7;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u8) as u8
})
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u8) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Counter Direction"]
#[inline]
pub fn dir(&mut self) -> _DIRW {
_DIRW { w: self }
}
#[doc = "Bit 1 - Lock Update"]
#[inline]
pub fn lupd(&mut self) -> _LUPDW {
_LUPDW { w: self }
}
#[doc = "Bit 2 - One-Shot on Counter"]
#[inline]
pub fn oneshot(&mut self) -> _ONESHOTW {
_ONESHOTW { w: self }
}
#[doc = "Bits 5:7 - Command"]
#[inline]
pub fn cmd(&mut self) -> _CMDW {
_CMDW { w: self }
}
}