#[doc = r" Value read from the register"]
pub struct R {
bits: u16,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u16,
}
impl super::CTRL {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits };
let mut w = W { bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct SWRSTR {
bits: bool,
}
impl SWRSTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct DMAENABLER {
bits: bool,
}
impl DMAENABLER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LVLEN0R {
bits: bool,
}
impl LVLEN0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LVLEN1R {
bits: bool,
}
impl LVLEN1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LVLEN2R {
bits: bool,
}
impl LVLEN2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LVLEN3R {
bits: bool,
}
impl LVLEN3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _SWRSTW<'a> {
w: &'a mut W,
}
impl<'a> _SWRSTW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u16) << OFFSET);
self.w.bits |= ((value & MASK) as u16) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _DMAENABLEW<'a> {
w: &'a mut W,
}
impl<'a> _DMAENABLEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u16) << OFFSET);
self.w.bits |= ((value & MASK) as u16) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LVLEN0W<'a> {
w: &'a mut W,
}
impl<'a> _LVLEN0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u16) << OFFSET);
self.w.bits |= ((value & MASK) as u16) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LVLEN1W<'a> {
w: &'a mut W,
}
impl<'a> _LVLEN1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u16) << OFFSET);
self.w.bits |= ((value & MASK) as u16) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LVLEN2W<'a> {
w: &'a mut W,
}
impl<'a> _LVLEN2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u16) << OFFSET);
self.w.bits |= ((value & MASK) as u16) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LVLEN3W<'a> {
w: &'a mut W,
}
impl<'a> _LVLEN3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u16) << OFFSET);
self.w.bits |= ((value & MASK) as u16) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u16 {
self.bits
}
#[doc = "Bit 0 - Software Reset"]
#[inline]
pub fn swrst(&self) -> SWRSTR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u16) != 0
};
SWRSTR { bits }
}
#[doc = "Bit 1 - DMA Enable"]
#[inline]
pub fn dmaenable(&self) -> DMAENABLER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u16) != 0
};
DMAENABLER { bits }
}
#[doc = "Bit 8 - Priority Level 0 Enable"]
#[inline]
pub fn lvlen0(&self) -> LVLEN0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u16) != 0
};
LVLEN0R { bits }
}
#[doc = "Bit 9 - Priority Level 1 Enable"]
#[inline]
pub fn lvlen1(&self) -> LVLEN1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u16) != 0
};
LVLEN1R { bits }
}
#[doc = "Bit 10 - Priority Level 2 Enable"]
#[inline]
pub fn lvlen2(&self) -> LVLEN2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u16) != 0
};
LVLEN2R { bits }
}
#[doc = "Bit 11 - Priority Level 3 Enable"]
#[inline]
pub fn lvlen3(&self) -> LVLEN3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u16) != 0
};
LVLEN3R { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u16) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Software Reset"]
#[inline]
pub fn swrst(&mut self) -> _SWRSTW {
_SWRSTW { w: self }
}
#[doc = "Bit 1 - DMA Enable"]
#[inline]
pub fn dmaenable(&mut self) -> _DMAENABLEW {
_DMAENABLEW { w: self }
}
#[doc = "Bit 8 - Priority Level 0 Enable"]
#[inline]
pub fn lvlen0(&mut self) -> _LVLEN0W {
_LVLEN0W { w: self }
}
#[doc = "Bit 9 - Priority Level 1 Enable"]
#[inline]
pub fn lvlen1(&mut self) -> _LVLEN1W {
_LVLEN1W { w: self }
}
#[doc = "Bit 10 - Priority Level 2 Enable"]
#[inline]
pub fn lvlen2(&mut self) -> _LVLEN2W {
_LVLEN2W { w: self }
}
#[doc = "Bit 11 - Priority Level 3 Enable"]
#[inline]
pub fn lvlen3(&mut self) -> _LVLEN3W {
_LVLEN3W { w: self }
}
}