#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
impl super::SYNCBUSY {
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
}
#[doc = r" Value of the field"]
pub struct SWRSTR {
bits: bool,
}
impl SWRSTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ENABLER {
bits: bool,
}
impl ENABLER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FREQCORRR {
bits: bool,
}
impl FREQCORRR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CLOCKR {
bits: bool,
}
impl CLOCKR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ALARM0R {
bits: bool,
}
impl ALARM0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct ALARM1R {
bits: bool,
}
impl ALARM1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MASK0R {
bits: bool,
}
impl MASK0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct MASK1R {
bits: bool,
}
impl MASK1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct CLOCKSYNCR {
bits: bool,
}
impl CLOCKSYNCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct GP0R {
bits: bool,
}
impl GP0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct GP1R {
bits: bool,
}
impl GP1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct GP2R {
bits: bool,
}
impl GP2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct GP3R {
bits: bool,
}
impl GP3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Software Reset Bit Busy"]
#[inline]
pub fn swrst(&self) -> SWRSTR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
SWRSTR { bits }
}
#[doc = "Bit 1 - Enable Bit Busy"]
#[inline]
pub fn enable(&self) -> ENABLER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ENABLER { bits }
}
#[doc = "Bit 2 - FREQCORR Register Busy"]
#[inline]
pub fn freqcorr(&self) -> FREQCORRR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FREQCORRR { bits }
}
#[doc = "Bit 3 - CLOCK Register Busy"]
#[inline]
pub fn clock(&self) -> CLOCKR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CLOCKR { bits }
}
#[doc = "Bit 5 - ALARM 0 Register Busy"]
#[inline]
pub fn alarm0(&self) -> ALARM0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ALARM0R { bits }
}
#[doc = "Bit 6 - ALARM 1 Register Busy"]
#[inline]
pub fn alarm1(&self) -> ALARM1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
ALARM1R { bits }
}
#[doc = "Bit 11 - MASK 0 Register Busy"]
#[inline]
pub fn mask0(&self) -> MASK0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MASK0R { bits }
}
#[doc = "Bit 12 - MASK 1 Register Busy"]
#[inline]
pub fn mask1(&self) -> MASK1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) != 0
};
MASK1R { bits }
}
#[doc = "Bit 15 - Clock Synchronization Enable Bit Busy"]
#[inline]
pub fn clocksync(&self) -> CLOCKSYNCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 15;
((self.bits >> OFFSET) & MASK as u32) != 0
};
CLOCKSYNCR { bits }
}
#[doc = "Bit 16 - General Purpose 0 Register Busy"]
#[inline]
pub fn gp0(&self) -> GP0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
GP0R { bits }
}
#[doc = "Bit 17 - General Purpose 1 Register Busy"]
#[inline]
pub fn gp1(&self) -> GP1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 17;
((self.bits >> OFFSET) & MASK as u32) != 0
};
GP1R { bits }
}
#[doc = "Bit 18 - General Purpose 2 Register Busy"]
#[inline]
pub fn gp2(&self) -> GP2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 18;
((self.bits >> OFFSET) & MASK as u32) != 0
};
GP2R { bits }
}
#[doc = "Bit 19 - General Purpose 3 Register Busy"]
#[inline]
pub fn gp3(&self) -> GP3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 19;
((self.bits >> OFFSET) & MASK as u32) != 0
};
GP3R { bits }
}
}