atree 0.5.4

An arena based tree structure with removal support
Documentation
#![doc(html_root_url = "https://docs.rs/atree/0.5.2")]
//! An arena based tree structure, backed by a custom allocator (ultimately
//! built on `Vec`) that makes node removal a possibility. On top of the basic
//! node insertion and removal operations, there are also many kinds of
//! immutable and mutable iterators provided for various kinds of tree traversal
//! operations.
//!
//! Most of the code in the crate is `unsafe` free, except for the mutable
//! iterators, where the `unsafe` code is lifted from the core Rust
//! implementation of `IterMut`.
//!
//! # General Guide to the API
//!
//! The crate consists of three main `struct`s: [`Arena<T>`], [`Token`] and
//! [`Node<T>`]. `Arena<T>` provides the arena in which all data is stored.
//! The data can then be accessed by indexing `Arena<T>` with `Token`. `Node<T>`
//! is a container that encapsulates the data on the tree.
//!
//! As a general rule of thumb, methods that affect the memory layout such as
//! splitting and merging arenas, or methods to create and destroy nodes regardless
//! of existing tree structures like creating a free node, are defined on
//! `Arena<T>`. Methods that alter pre-existing tree structures such as adding
//! nodes with respect to existing ones ([`append`] or [`insert_after`] for
//! instance) or splitting and attaching existing trees are defined on `Tokens`.
//!
//! When it comes to iterating, iterators can be created from methods on both
//! `Token` and `Node<T>`. There are two versions of iterators, iterators over
//! tokens or references to the nodes. Both can be created by methods on `Token`
//! and `Node<T>`. However, due to the rules of borrow checking, mutable
//! iterators over the node references are only defined on `Token`.
//!
//! # Crate Feature Flags
//!   - `serde`: support for serde 1.x. Optional feature/dependency.
//!
//! # Usage Examples
//!
//! We can start by initializing an empty arena and add stuff to it at a later
//! time:
//! ```
//! use atree::Arena;
//!
//! let mut arena = Arena::default();
//! assert!(arena.is_empty());
//!
//! // create a tree in the arena
//! let data = "Indo-European";
//! let token = arena.new_node(data);
//! assert_eq!(arena.node_count(), 1)
//! ```
//!
//! There is a shortcut to the above operation:
//! ```
//! use atree::Arena;
//!
//! let data = "Indo-European";
//! let (mut arena, token) = Arena::with_data(data);
//! assert_eq!(arena.node_count(), 1)
//! ```
//!
//! To add more data to the tree, call the [`append`] method on the tokens (we
//! can't do this directly to the nodes because of the limitations of borrow
//! checking).
//! ```
//! use atree::Arena;
//!
//! let root_data = "Indo-European";
//! let (mut arena, root_token) = Arena::with_data(root_data);
//! root_token.append(&mut arena, "Romance");
//! assert_eq!(arena.node_count(), 2);
//! ```
//!
//! To access/modify existing nodes in the tree, we can use indexing or
//! [`get`]/[`get_mut`].
//! ```
//! use atree::Arena;
//!
//! let root_data = "Indo-European";
//! let (mut arena, root_token) = Arena::with_data(root_data);
//!
//! // add some more stuff to the tree
//! let branch1 = root_token.append(&mut arena, "Romance");
//! let branch2 = root_token.append(&mut arena, "Germanic");
//! let branch3 = root_token.append(&mut arena, "Slavic");
//! let lang1 = branch2.append(&mut arena, "English");
//! let lang2 = branch2.append(&mut arena, "Swedish");
//! let lang3 = branch3.append(&mut arena, "Polish");
//!
//! // Access data by indexing the arena by a token. This operation panics if the
//! // token is invalid.
//! assert_eq!(arena[branch3].data, "Slavic");
//!
//! // Access data by calling "get" on the arena with a token.
//! assert_eq!(arena.get(lang1).unwrap().data, "English");
//!
//! // We can also do so mutably (with "get" or through indexing). As you can
//! // see, calling the "get" functions is more verbose but you get to avoid
//! // surprise panic attacks (if you don't unwrap like I do here).
//! arena.get_mut(lang1).unwrap().data = "Icelandic";
//! assert_eq!(arena[lang1].data, "Icelandic");
//!
//! // On the flip side, we can access the corresponding token if we already
//! // have the node
//! let branch3_node = &arena[branch3];
//! assert_eq!(branch3, branch3_node.token());
//! ```
//!
//! We can iterate over the elements by calling iterators on both the tokens
//! or the nodes. Check the documentation of [`Token`] or [`Node<T>`] for a list
//! of iterators. There is a version of each of the iterators that iterates
//! over tokens instead of node references. See the docs for details.
//! ```
//! use atree::Arena;
//!
//! let root_data = "Indo-European";
//! let (mut arena, root_token) = Arena::with_data(root_data);
//!
//! // add some more stuff to the tree
//! let branch1 = root_token.append(&mut arena, "Romance");
//! let branch2 = root_token.append(&mut arena, "Germanic");
//! let branch3 = root_token.append(&mut arena, "Slavic");
//! let lang1 = branch2.append(&mut arena, "English");
//! let lang2 = branch2.append(&mut arena, "Swedish");
//! let lang3 = branch3.append(&mut arena, "Polish");
//!
//! // Getting an iterator from a token and iterate
//! let children: Vec<_> = root_token.children(&arena).map(|x| x.data).collect();
//! assert_eq!(&["Romance", "Germanic", "Slavic"], &children[..]);
//!
//! // Getting an iterator from a node reference (that is if you already have it
//! // around. To go out of your way to get the node reference before getting
//! // the iterator seems kind of dumb).
//! let polish = &arena[lang3];
//! let ancestors: Vec<_> = polish.ancestors(&arena).map(|x| x.data).collect();
//! assert_eq!(&["Slavic", "Indo-European"], &ancestors[..]);
//!
//! // We can also iterate mutably. Unfortunately we can only get mutable
//! // iterators from the tokens but not from the node references because of
//! // borrow checking.
//! for lang in branch2.children_mut(&mut arena) {
//!     lang.data = "Not romantic enough";
//! }
//! assert_eq!(arena[lang1].data, "Not romantic enough");
//! assert_eq!(arena[lang2].data, "Not romantic enough");
//! ```
//!
//! To remove a single node from the arena, use the [`remove`] method. This will
//! detach all the children of the node from the tree (but not remove them from
//! memory).
//! ```
//! use atree::Arena;
//! use atree::iter::TraversalOrder;
//!
//! // root node that we will attach subtrees to
//! let root_data = "Indo-European";
//! let (mut arena, root) = Arena::with_data(root_data);
//!
//! // the Germanic branch
//! let germanic = root.append(&mut arena, "Germanic");
//! let west = germanic.append(&mut arena, "West");
//! let scots = west.append(&mut arena, "Scots");
//! let english = west.append(&mut arena, "English");
//!
//! // detach the west branch from the main tree
//! let west_children = arena.remove(west);
//!
//! // the west branch is gone from the original tree
//! let mut iter = root.subtree(&arena, TraversalOrder::Pre)
//!     .map(|x| x.data);
//! assert_eq!(iter.next(), Some("Indo-European"));
//! assert_eq!(iter.next(), Some("Germanic"));
//! assert!(iter.next().is_none());
//!
//! // its children are still areound
//! let mut iter = west_children.iter().map(|&t| arena[t].data);
//! assert_eq!(iter.next(), Some("Scots"));
//! assert_eq!(iter.next(), Some("English"));
//! assert!(iter.next().is_none());
//! ```
//!
//! To uproot a tree from the arena, call the [`uproot`] method on the arena.
//! Note that will also remove all descendants of the node. After removal, the
//! "freed" memory will be reused if and when new data is inserted.
//! ```
//! use atree::Arena;
//!
//! let root_data = "Indo-European";
//! let (mut arena, root_token) = Arena::with_data(root_data);
//!
//! // add some more stuff to the tree
//! let branch1 = root_token.append(&mut arena, "Romance");
//! let branch2 = root_token.append(&mut arena, "Germanic");
//! let branch3 = root_token.append(&mut arena, "Slavic");
//! let lang1 = branch2.append(&mut arena, "English");
//! let lang2 = branch2.append(&mut arena, "Swedish");
//! let lang3 = branch3.append(&mut arena, "Polish");
//!
//! assert_eq!(arena.node_count(), 7);
//! arena.uproot(branch2);  // boring languages anyway
//! assert_eq!(arena.node_count(), 4);
//! ```
//!
//! [`Arena<T>`]: struct.Arena.html
//! [`Token`]: struct.Token.html
//! [`Node<T>`]: struct.Node.html
//! [`append`]: struct.Token.html#method.append
//! [`insert_after`]: struct.Token.html#method.insert_after
//! [`get`]: struct.Arena.html#method.get
//! [`get_mut`]: struct.Arena.html#method.get_mut
//! [`uproot`]: struct.Arena.html#method.uproot
//! [`remove`]: struct.Arena.html#method.remove

#[cfg(feature = "serde")]
extern crate serde;

mod alloc;
mod arena;
pub mod iter;
mod node;
mod token;

pub use token::Token;
pub use arena::Arena;
pub use node::Node;

#[derive(Clone, Copy, Debug)]
/// The Error type
pub enum Error {
    /// Not a root node error
    NotARootNode
}