# Changes
## 0.6.11
* Rollback to 0.6.6v.
## 0.6.10
* Remove for server_sender when process dropped.
## 0.6.9
* Fixed for server_sender when process dropped in try_connect condition.
## 0.6.8
* Fixed for server_sender when process dropped in loop checker.
## 0.6.7
* Add for server_sender when process dropped.
## 0.6.6
* Fixed for add server_ip.
## 0.6.5
* Improve scan ip using timeout(10s).
## 0.6.4
* Fixed for client_sender's handle message.
## 0.6.3
* Fixed for scan_manager when is_connected function.
## 0.6.2
* Fixed scan ip for internal client connect when connected server.
## 0.6.1
* Improve scan ip for internal client connect, change server handle message receiver from broadcast to mpsc.
## 0.6.0
* Improve scan ip for internal client connect, adjust backoff send, change message receiver from broadcast to mpsc.
## 0.5.8
* Fixed for client_sender's check_client_send_time.
## 0.5.7
* Remove for server_sender's get_server_ip, fixed get_data_schema.
## 0.5.6
* Fixed for server_sender's change_ip to remove_ip.
## 0.5.5
* Add for client_connector timeout option.
## 0.5.4
* Add for client_senders's send is return bool.
## 0.5.3
* Fixed for freeze client_sender when client_senders send fail process.
## 0.5.2
* Fixed for remove client when client_senders send fail.
## 0.5.1
* Add make_atomic_message and prevent call when server_ip found.
## 0.5.0
* Convert import message for any language.
## 0.4.5
* Add import binary from all message.
## 0.4.4
* Add import binary from text message.
## 0.4.3
* Fixed duplicated connect and infinite connection, improve logic.
## 0.4.2
* Add is_active for clientSender.
## 0.4.1
* Improve loop and db logic.
## 0.4.0
* Add client and server with senders
## 0.3.18
* Update dependencies.
## 0.3.17
* Add function is get_ip_address.
## 0.3.16
* Fixed for connect server_ip.
## 0.3.15
* Fixed for connect state condition to write received message times.
## 0.3.14
* Update dependencies.
## 0.3.13
* Fixed for is_avalid_server_ip condition.
## 0.3.12
* Add disconnect for client when duplicate connector.
## 0.3.11
* Change server message channel. 4 -> 1024
## 0.3.10
* Change communicate message to async.
## 0.3.9
* Add rinf debug option.
## 0.3.8
* Change server sender to improve response.
## 0.3.7
* Change refactor loop client, split test in client and server.
## 0.3.6
* Add for client ping delay using retry_seconds option.
## 0.3.5
* Fixed for client loopChecker when send message locking.
## 0.3.4
* Fixed for client loopChecker when deadlock.
## 0.3.3
* Fixed for client loopChecker when read and write.
## 0.3.2
* Add condition for is_valid_server_ip(calculate server_send_times).
## 0.3.1
* Add use_keep_ip option for client.
## 0.3.0
* Change for watch receiver to broadcast receiver!
## 0.2.7
* Fixed for client when received pong with connectState.
## 0.2.6
* Add retry_seconds option for client.(default: 30 seconds)
## 0.2.5
* Fixed for native_tls logger.
## 0.2.4
* Change for logging system. Thank for Jake Kwak!
And Fixed init receive handle_message error.
## 0.2.3
* Add for server proxy ping option.
## 0.2.2
* Fixed for server acceptor with spawn.
## 0.2.1
* Fixed for native_tls connector missing dependency.
## 0.2.0
* Add outer connect client.
## 0.1.10
* Fixed for default value in watch message handle.
## 0.1.9
* Add options for client and server. ( use_ping )
## 0.1.8
* Add clone for Settings struct, remove export serde in external.
## 0.1.7
* Add export external list.
async_trait,
nanoid,
serde,
tokio
## 0.1.6
* Add partialEqual for SenderStatus.
## 0.1.5
* Add get_connect for client.
## 0.1.4
* Add get_server_ip for ServerSender.
## 0.1.3
* Add export get_id.
## 0.1.2
* Reorder export list for client and server.
## 0.1.1
* Add re export for client and server.
## 0.1.0
* First init simple websocket.