atome 0.8.0

An async, `cpal`-based audio engine for Rust. `atome` gives you a small, composable API for building real-time audio applications — sample playback, mixing, routing, and DSP graphs — without wrestling with platform audio callbacks, device enumeration, or buffer management yourself.
Documentation

Builds

atome's sandbox limits

All the builds on docs.rs are executed inside a sandbox with limited resources. The limits for this crate are the following:

Available RAM 6.44 GB
Maximum rustdoc execution time 15m
Maximum size of a build log 102.4 kB
Network access blocked
Maximum number of build targets 10

If a build fails because it hit one of those limits please open an issue to get them increased.