#[doc = r" Value read from the register"]
pub struct R {
bits: u8,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u8,
}
impl super::UDIEN {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct UPRSMER {
bits: bool,
}
impl UPRSMER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct EORSMER {
bits: bool,
}
impl EORSMER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WAKEUPER {
bits: bool,
}
impl WAKEUPER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct EORSTER {
bits: bool,
}
impl EORSTER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SOFER {
bits: bool,
}
impl SOFER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct SUSPER {
bits: bool,
}
impl SUSPER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _UPRSMEW<'a> {
w: &'a mut W,
}
impl<'a> _UPRSMEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _EORSMEW<'a> {
w: &'a mut W,
}
impl<'a> _EORSMEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WAKEUPEW<'a> {
w: &'a mut W,
}
impl<'a> _WAKEUPEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _EORSTEW<'a> {
w: &'a mut W,
}
impl<'a> _EORSTEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SOFEW<'a> {
w: &'a mut W,
}
impl<'a> _SOFEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SUSPEW<'a> {
w: &'a mut W,
}
impl<'a> _SUSPEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
#[doc = "Bit 6 - Upstream Resume Interrupt Enable"]
#[inline]
pub fn uprsme(&self) -> UPRSMER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u8) != 0
};
UPRSMER { bits }
}
#[doc = "Bit 5 - End Of Resume Interrupt Enable"]
#[inline]
pub fn eorsme(&self) -> EORSMER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u8) != 0
};
EORSMER { bits }
}
#[doc = "Bit 4 - Wake-up CPU Interrupt Enable"]
#[inline]
pub fn wakeupe(&self) -> WAKEUPER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u8) != 0
};
WAKEUPER { bits }
}
#[doc = "Bit 3 - End Of Reset Interrupt Enable"]
#[inline]
pub fn eorste(&self) -> EORSTER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u8) != 0
};
EORSTER { bits }
}
#[doc = "Bit 2 - Start Of Frame Interrupt Enable"]
#[inline]
pub fn sofe(&self) -> SOFER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u8) != 0
};
SOFER { bits }
}
#[doc = "Bit 0 - Suspend Interrupt Enable"]
#[inline]
pub fn suspe(&self) -> SUSPER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u8) != 0
};
SUSPER { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u8) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 6 - Upstream Resume Interrupt Enable"]
#[inline]
pub fn uprsme(&mut self) -> _UPRSMEW {
_UPRSMEW { w: self }
}
#[doc = "Bit 5 - End Of Resume Interrupt Enable"]
#[inline]
pub fn eorsme(&mut self) -> _EORSMEW {
_EORSMEW { w: self }
}
#[doc = "Bit 4 - Wake-up CPU Interrupt Enable"]
#[inline]
pub fn wakeupe(&mut self) -> _WAKEUPEW {
_WAKEUPEW { w: self }
}
#[doc = "Bit 3 - End Of Reset Interrupt Enable"]
#[inline]
pub fn eorste(&mut self) -> _EORSTEW {
_EORSTEW { w: self }
}
#[doc = "Bit 2 - Start Of Frame Interrupt Enable"]
#[inline]
pub fn sofe(&mut self) -> _SOFEW {
_SOFEW { w: self }
}
#[doc = "Bit 0 - Suspend Interrupt Enable"]
#[inline]
pub fn suspe(&mut self) -> _SUSPEW {
_SUSPEW { w: self }
}
}