#[doc = r" Value read from the register"]
pub struct R {
bits: u8,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u8,
}
impl super::TCCR_D {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R { bits: self.register.get() }
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct FPIER {
bits: bool,
}
impl FPIER {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FPENR {
bits: bool,
}
impl FPENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FPNCR {
bits: bool,
}
impl FPNCR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FPESR {
bits: bool,
}
impl FPESR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FPACR {
bits: bool,
}
impl FPACR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FPFR {
bits: bool,
}
impl FPFR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct WGMR {
bits: u8,
}
impl WGMR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Proxy"]
pub struct _FPIEW<'a> {
w: &'a mut W,
}
impl<'a> _FPIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FPENW<'a> {
w: &'a mut W,
}
impl<'a> _FPENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FPNCW<'a> {
w: &'a mut W,
}
impl<'a> _FPNCW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FPESW<'a> {
w: &'a mut W,
}
impl<'a> _FPESW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FPACW<'a> {
w: &'a mut W,
}
impl<'a> _FPACW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FPFW<'a> {
w: &'a mut W,
}
impl<'a> _FPFW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WGMW<'a> {
w: &'a mut W,
}
impl<'a> _WGMW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u8) << OFFSET);
self.w.bits |= ((value & MASK) as u8) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
#[doc = "Bit 7 - Fault Protection Interrupt Enable"]
#[inline]
pub fn fpie(&self) -> FPIER {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u8) != 0
};
FPIER { bits }
}
#[doc = "Bit 6 - Fault Protection Mode Enable"]
#[inline]
pub fn fpen(&self) -> FPENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u8) != 0
};
FPENR { bits }
}
#[doc = "Bit 5 - Fault Protection Noise Canceler"]
#[inline]
pub fn fpnc(&self) -> FPNCR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u8) != 0
};
FPNCR { bits }
}
#[doc = "Bit 4 - Fault Protection Edge Select"]
#[inline]
pub fn fpes(&self) -> FPESR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u8) != 0
};
FPESR { bits }
}
#[doc = "Bit 3 - Fault Protection Analog Comparator Enable"]
#[inline]
pub fn fpac(&self) -> FPACR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u8) != 0
};
FPACR { bits }
}
#[doc = "Bit 2 - Fault Protection Interrupt Flag"]
#[inline]
pub fn fpf(&self) -> FPFR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u8) != 0
};
FPFR { bits }
}
#[doc = "Bits 0:1 - Waveform Generation Mode"]
#[inline]
pub fn wgm(&self) -> WGMR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u8) as u8
};
WGMR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u8) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 7 - Fault Protection Interrupt Enable"]
#[inline]
pub fn fpie(&mut self) -> _FPIEW {
_FPIEW { w: self }
}
#[doc = "Bit 6 - Fault Protection Mode Enable"]
#[inline]
pub fn fpen(&mut self) -> _FPENW {
_FPENW { w: self }
}
#[doc = "Bit 5 - Fault Protection Noise Canceler"]
#[inline]
pub fn fpnc(&mut self) -> _FPNCW {
_FPNCW { w: self }
}
#[doc = "Bit 4 - Fault Protection Edge Select"]
#[inline]
pub fn fpes(&mut self) -> _FPESW {
_FPESW { w: self }
}
#[doc = "Bit 3 - Fault Protection Analog Comparator Enable"]
#[inline]
pub fn fpac(&mut self) -> _FPACW {
_FPACW { w: self }
}
#[doc = "Bit 2 - Fault Protection Interrupt Flag"]
#[inline]
pub fn fpf(&mut self) -> _FPFW {
_FPFW { w: self }
}
#[doc = "Bits 0:1 - Waveform Generation Mode"]
#[inline]
pub fn wgm(&mut self) -> _WGMW {
_WGMW { w: self }
}
}