atmega32u4 0.1.3

Low level access to ATmega32U4 registers
#[doc = r" Value read from the register"]
pub struct R {
    bits: u8,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u8,
}
impl super::EIMSK {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits: bits };
        let mut w = W { bits: bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R { bits: self.register.get() }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct INT6R {
    bits: bool,
}
impl INT6R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INT3R {
    bits: bool,
}
impl INT3R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INT2R {
    bits: bool,
}
impl INT2R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INT1R {
    bits: bool,
}
impl INT1R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INT0R {
    bits: bool,
}
impl INT0R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Proxy"]
pub struct _INT6W<'a> {
    w: &'a mut W,
}
impl<'a> _INT6W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 6;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INT3W<'a> {
    w: &'a mut W,
}
impl<'a> _INT3W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 3;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INT2W<'a> {
    w: &'a mut W,
}
impl<'a> _INT2W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 2;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INT1W<'a> {
    w: &'a mut W,
}
impl<'a> _INT1W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 1;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INT0W<'a> {
    w: &'a mut W,
}
impl<'a> _INT0W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 0;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u8 {
        self.bits
    }
    #[doc = "Bit 6 - Interrupt 6 Enable"]
    #[inline]
    pub fn int6(&self) -> INT6R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 6;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INT6R { bits }
    }
    #[doc = "Bit 3 - Interrupt 3 Enable"]
    #[inline]
    pub fn int3(&self) -> INT3R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INT3R { bits }
    }
    #[doc = "Bit 2 - Interrupt 2 Enable"]
    #[inline]
    pub fn int2(&self) -> INT2R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INT2R { bits }
    }
    #[doc = "Bit 1 - Interrupt 1 Enable"]
    #[inline]
    pub fn int1(&self) -> INT1R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INT1R { bits }
    }
    #[doc = "Bit 0 - Interrupt 0 Enable"]
    #[inline]
    pub fn int0(&self) -> INT0R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INT0R { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 0 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u8) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 6 - Interrupt 6 Enable"]
    #[inline]
    pub fn int6(&mut self) -> _INT6W {
        _INT6W { w: self }
    }
    #[doc = "Bit 3 - Interrupt 3 Enable"]
    #[inline]
    pub fn int3(&mut self) -> _INT3W {
        _INT3W { w: self }
    }
    #[doc = "Bit 2 - Interrupt 2 Enable"]
    #[inline]
    pub fn int2(&mut self) -> _INT2W {
        _INT2W { w: self }
    }
    #[doc = "Bit 1 - Interrupt 1 Enable"]
    #[inline]
    pub fn int1(&mut self) -> _INT1W {
        _INT1W { w: self }
    }
    #[doc = "Bit 0 - Interrupt 0 Enable"]
    #[inline]
    pub fn int0(&mut self) -> _INT0W {
        _INT0W { w: self }
    }
}