atmega32u4 0.1.3

Low level access to ATmega32U4 registers
#[doc = r" Value read from the register"]
pub struct R {
    bits: u8,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u8,
}
impl super::EIFR {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits: bits };
        let mut w = W { bits: bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R { bits: self.register.get() }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct INTF6R {
    bits: bool,
}
impl INTF6R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INTF3R {
    bits: bool,
}
impl INTF3R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INTF2R {
    bits: bool,
}
impl INTF2R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INTF1R {
    bits: bool,
}
impl INTF1R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct INTF0R {
    bits: bool,
}
impl INTF0R {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Proxy"]
pub struct _INTF6W<'a> {
    w: &'a mut W,
}
impl<'a> _INTF6W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 6;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INTF3W<'a> {
    w: &'a mut W,
}
impl<'a> _INTF3W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 3;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INTF2W<'a> {
    w: &'a mut W,
}
impl<'a> _INTF2W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 2;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INTF1W<'a> {
    w: &'a mut W,
}
impl<'a> _INTF1W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 1;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _INTF0W<'a> {
    w: &'a mut W,
}
impl<'a> _INTF0W<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 0;
        self.w.bits &= !((MASK as u8) << OFFSET);
        self.w.bits |= ((value & MASK) as u8) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u8 {
        self.bits
    }
    #[doc = "Bit 6 - Interrupt 6 Flag"]
    #[inline]
    pub fn intf6(&self) -> INTF6R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 6;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INTF6R { bits }
    }
    #[doc = "Bit 3 - Interrupt 3 Flag"]
    #[inline]
    pub fn intf3(&self) -> INTF3R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INTF3R { bits }
    }
    #[doc = "Bit 2 - Interrupt 2 Flag"]
    #[inline]
    pub fn intf2(&self) -> INTF2R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INTF2R { bits }
    }
    #[doc = "Bit 1 - Interrupt 1 Flag"]
    #[inline]
    pub fn intf1(&self) -> INTF1R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INTF1R { bits }
    }
    #[doc = "Bit 0 - Interrupt 0 Flag"]
    #[inline]
    pub fn intf0(&self) -> INTF0R {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u8) != 0
        };
        INTF0R { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 0 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u8) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 6 - Interrupt 6 Flag"]
    #[inline]
    pub fn intf6(&mut self) -> _INTF6W {
        _INTF6W { w: self }
    }
    #[doc = "Bit 3 - Interrupt 3 Flag"]
    #[inline]
    pub fn intf3(&mut self) -> _INTF3W {
        _INTF3W { w: self }
    }
    #[doc = "Bit 2 - Interrupt 2 Flag"]
    #[inline]
    pub fn intf2(&mut self) -> _INTF2W {
        _INTF2W { w: self }
    }
    #[doc = "Bit 1 - Interrupt 1 Flag"]
    #[inline]
    pub fn intf1(&mut self) -> _INTF1W {
        _INTF1W { w: self }
    }
    #[doc = "Bit 0 - Interrupt 0 Flag"]
    #[inline]
    pub fn intf0(&mut self) -> _INTF0W {
        _INTF0W { w: self }
    }
}