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use crate::Environment;
use na::{State, StateDerivative};
use std::ops::{Add, Div, Mul, Neg, Sub};
#[derive(Clone, Copy, Debug)]
pub struct RayState {
pub x: f64,
pub h: f64,
pub dh: f64,
}
impl RayState {
pub fn get_angle(&self, env: &Environment) -> f64 {
if let Some(r) = env.radius() {
(self.dh * r / (self.h + r)).atan()
} else {
self.dh.atan()
}
}
}
#[derive(Clone, Copy, Debug)]
pub struct RayStateDerivative {
pub dx: f64,
pub dh: f64,
pub d2h: f64,
}
impl Add<RayStateDerivative> for RayStateDerivative {
type Output = RayStateDerivative;
fn add(self, other: RayStateDerivative) -> RayStateDerivative {
RayStateDerivative {
dx: self.dx + other.dx,
dh: self.dh + other.dh,
d2h: self.d2h + other.d2h,
}
}
}
impl Sub<RayStateDerivative> for RayStateDerivative {
type Output = RayStateDerivative;
fn sub(self, other: RayStateDerivative) -> RayStateDerivative {
RayStateDerivative {
dx: self.dx - other.dx,
dh: self.dh - other.dh,
d2h: self.d2h - other.d2h,
}
}
}
impl Mul<f64> for RayStateDerivative {
type Output = RayStateDerivative;
fn mul(self, other: f64) -> RayStateDerivative {
RayStateDerivative {
dx: self.dx * other,
dh: self.dh * other,
d2h: self.d2h * other,
}
}
}
impl Div<f64> for RayStateDerivative {
type Output = RayStateDerivative;
fn div(self, other: f64) -> RayStateDerivative {
RayStateDerivative {
dx: self.dx / other,
dh: self.dh / other,
d2h: self.d2h / other,
}
}
}
impl Neg for RayStateDerivative {
type Output = RayStateDerivative;
fn neg(self) -> RayStateDerivative {
RayStateDerivative {
dx: -self.dx,
dh: -self.dh,
d2h: -self.d2h,
}
}
}
impl StateDerivative for RayStateDerivative {
fn abs(&self) -> f64 {
(self.dx * self.dx + self.dh * self.dh + self.d2h * self.d2h).sqrt()
}
}
impl State for RayState {
type Derivative = RayStateDerivative;
fn shift_in_place(&mut self, dir: &RayStateDerivative, amount: f64) {
self.x += dir.dx * amount;
self.h += dir.dh * amount;
self.dh += dir.d2h * amount;
}
}