Atlas UI
Atlas UI is an experimental native Rust and Slint design system with shared tokens, accessible components, responsive compositions, application templates, and deterministic visual validation.
Atlas does not replace Slint. Slint provides the declarative language, runtime, and rendering foundation; Atlas provides reusable visual and interaction contracts on top of it.
Atlas 0.2.1 effectively requires Rust 1.92 and pins Slint 1.17.1. Stable
imports need no experimental configuration. Responsive preview contracts
require SLINT_ENABLE_EXPERIMENTAL_FEATURES=1. The proven profile is macOS
arm64 with Slint's software renderer at scale factor 1.
Use atlas_ui::slint_library_paths() from build.rs, then import stable Slint
contracts from @atlas-ui/stable.slint. Preview APIs may change in minor Atlas
releases.