//! # Net
//! What the socket families share: addresses, making sockets,
//! the step state every socket task keeps, and the send and
//! receive tasks a byte stream hands out
pubmodaddress;pub(crate)moddatagram;pub(crate)modexchange;pub(crate)modsocket;pub(crate)modstep;pubmodstream;pubuseaddress::NetAddress;pubusestream::{FinishTask, RecvTask, SendTask};