use tui_tree_widget::{TreeItem, TreeState};
#[derive(Default)]
pub struct StatefulTree<'a> {
pub state: TreeState<usize>,
pub items: Vec<TreeItem<'a, usize>>,
pub selected: Option<(usize, usize)>
}
impl StatefulTree<'_> {
pub fn up(&mut self) {
self.state.key_up();
}
pub fn down(&mut self) {
self.state.key_down();
}
pub fn set_selected(&mut self) {
self.selected = Some((self.state.selected()[0], self.state.selected()[1]));
}
pub fn set_unselected(&mut self) {
self.selected = None;
}
}