asynq 0.1.8

Simple, reliable & efficient distributed task queue in Rust, inspired by hibiken/asynq
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
//! WebSocket message types for asynq client-server protocol
//!
//! This module mirrors the message protocol used by asynq-server.

use crate::task::HeaderMap;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
/// Request message from client to server
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(tag = "type", content = "data")]
pub enum ClientMessage {
  /// Enqueue a task for immediate processing
  #[serde(rename = "enqueue")]
  Enqueue(EnqueueRequest),

  /// Enqueue a unique task
  #[serde(rename = "enqueue_unique")]
  EnqueueUnique(EnqueueUniqueRequest),

  /// Schedule a task for later processing
  #[serde(rename = "schedule")]
  Schedule(ScheduleRequest),

  /// Schedule a unique task
  #[serde(rename = "schedule_unique")]
  ScheduleUnique(ScheduleUniqueRequest),

  /// Dequeue a task from specified queues
  #[serde(rename = "dequeue")]
  Dequeue(DequeueRequest),

  /// Mark a task as done
  #[serde(rename = "done")]
  Done(TaskDoneRequest),

  /// Mark a task as complete (with retention)
  #[serde(rename = "mark_complete")]
  MarkComplete(TaskDoneRequest),

  /// Retry a task
  #[serde(rename = "retry")]
  Retry(RetryRequest),

  /// Archive a task
  #[serde(rename = "archive")]
  Archive(ArchiveRequest),

  /// Ping the server
  #[serde(rename = "ping")]
  Ping,

  /// Subscribe to cancellation events
  #[serde(rename = "subscribe_cancellation")]
  SubscribeCancellation,

  /// Publish a cancellation
  #[serde(rename = "publish_cancellation")]
  PublishCancellation { task_id: String },

  /// Add a task to a group for aggregation
  #[serde(rename = "add_to_group")]
  AddToGroup(AddToGroupRequest),

  /// Add a unique task to a group for aggregation
  #[serde(rename = "add_to_group_unique")]
  AddToGroupUnique(AddToGroupUniqueRequest),

  /// List groups in a queue
  #[serde(rename = "list_groups")]
  ListGroups(ListGroupsRequest),

  /// Check if aggregation conditions are met
  #[serde(rename = "aggregation_check")]
  AggregationCheck(AggregationCheckRequest),

  /// Read tasks from an aggregation set
  #[serde(rename = "read_aggregation_set")]
  ReadAggregationSet(ReadAggregationSetRequest),

  /// Delete an aggregation set
  #[serde(rename = "delete_aggregation_set")]
  DeleteAggregationSet(DeleteAggregationSetRequest),

  /// List tasks with expired leases
  #[serde(rename = "list_lease_expired")]
  ListLeaseExpired(ListLeaseExpiredRequest),

  /// Extend lease for a task
  #[serde(rename = "extend_lease")]
  ExtendLease(ExtendLeaseRequest),

  /// Write server state
  #[serde(rename = "write_server_state")]
  WriteServerState(WriteServerStateRequest),

  /// Clear server state
  #[serde(rename = "clear_server_state")]
  ClearServerState(ClearServerStateRequest),

  /// Write task result
  #[serde(rename = "write_result")]
  WriteResult(WriteResultRequest),
}

/// Response message from server to client
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(tag = "type", content = "data")]
pub enum ServerMessage {
  /// Task info response
  #[serde(rename = "task_info")]
  TaskInfo(TaskInfoResponse),

  /// Dequeue response with optional task
  #[serde(rename = "dequeue_result")]
  DequeueResult(Option<TaskMessageResponse>),

  /// Success response
  #[serde(rename = "success")]
  Success,

  /// Pong response
  #[serde(rename = "pong")]
  Pong,

  /// Error response
  #[serde(rename = "error")]
  Error { message: String },

  /// Cancellation event
  #[serde(rename = "cancellation")]
  Cancellation { task_id: String },

  /// Groups list response
  #[serde(rename = "groups_list")]
  GroupsList(Vec<String>),

  /// Aggregation set ID response
  #[serde(rename = "aggregation_set_id")]
  AggregationSetId(Option<String>),

  /// Aggregation set (list of tasks) response
  #[serde(rename = "aggregation_set")]
  AggregationSet(Vec<TaskMessageResponse>),

  /// Lease expired tasks response
  #[serde(rename = "lease_expired_tasks")]
  LeaseExpiredTasks(Vec<TaskMessageResponse>),
}

/// Request to enqueue a task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EnqueueRequest {
  /// Task type name
  pub task_type: String,
  /// Task payload (base64 encoded)
  pub payload: String,
  /// Task headers
  #[serde(default)]
  #[serde(with = "http_serde::header_map")]
  pub headers: HeaderMap,
  /// Queue name (optional, defaults to "default")
  pub queue: Option<String>,
  /// Maximum retry attempts
  pub max_retry: Option<i32>,
  /// Task ID (optional, auto-generated if not provided)
  pub task_id: Option<String>,
}

/// Request to enqueue a unique task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct EnqueueUniqueRequest {
  /// Base enqueue request
  #[serde(flatten)]
  pub enqueue: EnqueueRequest,
  /// TTL in seconds for uniqueness
  pub ttl_seconds: u64,
}

/// Request to schedule a task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ScheduleRequest {
  /// Base enqueue request
  #[serde(flatten)]
  pub enqueue: EnqueueRequest,
  /// Unix timestamp when to process the task
  pub process_at: i64,
}

/// Request to schedule a unique task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ScheduleUniqueRequest {
  /// Base schedule request
  #[serde(flatten)]
  pub schedule: ScheduleRequest,
  /// TTL in seconds for uniqueness
  pub ttl_seconds: u64,
}

/// Request to dequeue tasks
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DequeueRequest {
  /// Queue names to dequeue from
  pub queues: Vec<String>,
}

/// Request to mark a task as done or complete
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TaskDoneRequest {
  /// Task ID
  pub task_id: String,
  /// Queue name
  pub queue: String,
  /// Task type
  pub task_type: String,
  /// Task payload (base64 encoded)
  pub payload: String,
}

/// Request to retry a task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RetryRequest {
  /// Task done request data
  #[serde(flatten)]
  pub task: TaskDoneRequest,
  /// Unix timestamp when to retry
  pub process_at: i64,
  /// Error message
  pub error_msg: String,
  /// Whether this is a failure
  pub is_failure: bool,
}

/// Request to archive a task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ArchiveRequest {
  /// Task done request data
  #[serde(flatten)]
  pub task: TaskDoneRequest,
  /// Error message
  pub error_msg: String,
}

/// Request to add a task to a group for aggregation
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AddToGroupRequest {
  /// Base enqueue request
  #[serde(flatten)]
  pub enqueue: EnqueueRequest,
  /// Group name
  pub group: String,
}

/// Request to add a unique task to a group for aggregation
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AddToGroupUniqueRequest {
  /// Base enqueue request
  #[serde(flatten)]
  pub enqueue: EnqueueRequest,
  /// Group name
  pub group: String,
  /// TTL in seconds for uniqueness
  pub ttl_seconds: u64,
}

/// Request to list groups in a queue
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ListGroupsRequest {
  /// Queue name
  pub queue: String,
}

/// Request to check aggregation conditions
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AggregationCheckRequest {
  /// Queue name
  pub queue: String,
  /// Group name
  pub group: String,
  /// Aggregation delay in seconds
  pub aggregation_delay_seconds: u64,
  /// Maximum delay in seconds
  pub max_delay_seconds: u64,
  /// Maximum size of aggregation
  pub max_size: usize,
}

/// Request to read tasks from an aggregation set
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ReadAggregationSetRequest {
  /// Queue name
  pub queue: String,
  /// Group name
  pub group: String,
  /// Set ID
  pub set_id: String,
}

/// Request to delete an aggregation set
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DeleteAggregationSetRequest {
  /// Queue name
  pub queue: String,
  /// Group name
  pub group: String,
  /// Set ID
  pub set_id: String,
}

/// Task info response
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TaskInfoResponse {
  /// Task ID
  pub id: String,
  /// Queue name
  pub queue: String,
  /// Task type
  pub task_type: String,
  /// Task state
  pub state: String,
}

/// Task message response (for dequeue)
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TaskMessageResponse {
  /// Task ID
  pub id: String,
  /// Queue name
  pub queue: String,
  /// Task type name
  pub task_type: String,
  /// Task payload (base64 encoded)
  pub payload: String,
  /// Task headers
  #[serde(with = "http_serde::header_map")]
  pub headers: HeaderMap,
  /// Maximum retry attempts
  pub retry: i32,
  /// Number of times retried
  pub retried: i32,
  /// Error message from last failure
  pub error_msg: String,
  /// Timeout in seconds
  pub timeout: i64,
  /// Deadline timestamp
  pub deadline: i64,
  /// Group key
  pub group_key: String,
}

/// Request to list tasks with expired leases
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ListLeaseExpiredRequest {
  /// Cutoff timestamp (Unix timestamp)
  pub cutoff: i64,
  /// Queue names to check
  pub queues: Vec<String>,
}

/// Request to extend lease for a task
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ExtendLeaseRequest {
  /// Queue name
  pub queue: String,
  /// Task ID
  pub task_id: String,
  /// Lease duration in seconds
  pub lease_duration_seconds: u64,
}

/// Request to write server state
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WriteServerStateRequest {
  /// Server host
  pub host: String,
  /// Server process ID
  pub pid: i32,
  /// Server ID
  pub server_id: String,
  /// Concurrency level
  pub concurrency: i32,
  /// Queues configuration (queue name -> priority)
  pub queues: HashMap<String, i32>,
  /// Whether to use strict priority
  pub strict_priority: bool,
  /// Server status (active, stopped)
  pub status: String,
  /// Number of active workers
  pub active_worker_count: i32,
  /// TTL in seconds
  pub ttl_seconds: u64,
  /// Worker information
  pub workers: Vec<WorkerInfoData>,
}

/// Worker info data for write_server_state
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WorkerInfoData {
  /// Worker host
  pub host: String,
  /// Worker process ID
  pub pid: i32,
  /// Server ID
  pub server_id: String,
  /// Task ID being processed
  pub task_id: String,
  /// Task type being processed
  pub task_type: String,
  /// Task payload (base64 encoded)
  pub task_payload: String,
  /// Queue name
  pub queue: String,
}

/// Request to clear server state
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ClearServerStateRequest {
  /// Server host
  pub host: String,
  /// Server process ID
  pub pid: i32,
  /// Server ID
  pub server_id: String,
}

/// Request to write task result
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WriteResultRequest {
  /// Queue name
  pub queue: String,
  /// Task ID
  pub task_id: String,
  /// Result data (base64 encoded)
  pub result: String,
}