use std::cell::Cell;
use std::marker::PhantomData;
use std::sync::Arc;
use std::sync::Condvar;
use std::sync::Mutex;
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering::SeqCst;
use std::task::Wake;
use std::task::Waker;
use std::time::Duration;
const EMPTY: usize = 0;
const PARKED: usize = 1;
const NOTIFIED: usize = 2;
pub struct Parker {
state: Arc<ParkerState>,
single_waiter: PhantomData<Cell<()>>,
}
struct ParkerState {
state: AtomicUsize,
lock: Mutex<()>,
condvar: Condvar,
}
impl Parker {
pub fn new() -> Self {
Self {
state: Arc::new(ParkerState {
state: AtomicUsize::new(EMPTY),
lock: Mutex::new(()),
condvar: Condvar::new(),
}),
single_waiter: PhantomData,
}
}
pub fn park(&self) {
self.state.park(None);
}
pub fn park_timeout(&self, timeout: Duration) {
self.state.park(Some(timeout));
}
pub fn waker(&self) -> Waker {
Waker::from(self.state.clone())
}
}
impl ParkerState {
fn park(&self, timeout: Option<Duration>) {
if self
.state
.compare_exchange(NOTIFIED, EMPTY, SeqCst, SeqCst)
.is_ok()
{
return;
}
if timeout == Some(Duration::ZERO) {
return;
}
let mut guard = self.lock.lock().unwrap();
match self.state.compare_exchange(EMPTY, PARKED, SeqCst, SeqCst) {
Ok(_) => {}
Err(NOTIFIED) => {
let previous = self.state.swap(EMPTY, SeqCst);
assert_eq!(previous, NOTIFIED, "park state changed unexpectedly");
return;
}
Err(state) => panic!("inconsistent park state: {state}"),
}
match timeout {
None => loop {
guard = self.condvar.wait(guard).unwrap();
if self
.state
.compare_exchange(NOTIFIED, EMPTY, SeqCst, SeqCst)
.is_ok()
{
return;
}
},
Some(timeout) => {
let (_guard, _wait_result) = self.condvar.wait_timeout(guard, timeout).unwrap();
match self.state.swap(EMPTY, SeqCst) {
NOTIFIED | PARKED => {}
state => panic!("inconsistent timed park state: {state}"),
}
}
}
}
fn unpark(&self) {
match self.state.swap(NOTIFIED, SeqCst) {
EMPTY | NOTIFIED => return,
PARKED => {}
state => panic!("inconsistent unpark state: {state}"),
}
drop(self.lock.lock().unwrap());
self.condvar.notify_one();
}
}
impl Wake for ParkerState {
#[inline]
fn wake(self: Arc<Self>) {
self.unpark();
}
#[inline]
fn wake_by_ref(self: &Arc<Self>) {
self.unpark();
}
}