async-tungstenite 0.34.1

Async binding for Tungstenite, the Lightweight stream-based WebSocket implementation
//! A simple example of hooking up stdin/stdout to a WebSocket stream using ByteStream.
//!
//! This example will connect to a server specified in the argument list and
//! then forward all data read on stdin to the server, printing out all data
//! received on stdout.
//!
//! Note that this is not currently optimized for performance, especially around
//! buffer management. Rather it's intended to show an example of working with a
//! client.
//!
//! You can use this example together with the `server` example.

use std::env;

use async_tungstenite::tokio::connect_async;
use async_tungstenite::{ByteReader, ByteWriter};
use tokio::io;
use tokio::task;

async fn run() {
    let connect_addr = env::args()
        .nth(1)
        .unwrap_or_else(|| panic!("this program requires at least one argument"));

    let (ws_stream, _) = connect_async(&connect_addr)
        .await
        .expect("Failed to connect");
    println!("WebSocket handshake has been successfully completed");

    let (write, read) = ws_stream.split();
    let mut byte_writer = ByteWriter::new(write);
    let mut byte_reader = ByteReader::new(read);
    let stdin_to_ws =
        task::spawn(async move { io::copy(&mut io::stdin(), &mut byte_writer).await });
    let ws_to_stdout =
        task::spawn(async move { io::copy(&mut byte_reader, &mut io::stdout()).await });
    stdin_to_ws.await.unwrap().unwrap();
    ws_to_stdout.await.unwrap().unwrap();
}

fn main() {
    let rt = tokio::runtime::Runtime::new().expect("runtime");
    rt.block_on(run())
}