use async_timer::{Timed};
use async_timer::oneshot::{Oneshot, Timer};
use std::time;
#[test]
fn test_timed() {
cute_async::runtime::tokio(async {
let future = Timer::new(time::Duration::from_secs(4));
let work = Timed::platform_new(future, time::Duration::from_secs(3));
let before = time::SystemTime::now();
let expired = work.await.unwrap_err();
let work = expired.await;
assert!(work.await.is_ok());
let after = time::SystemTime::now();
let diff = after.duration_since(before).unwrap();
assert!(diff.as_millis() >= 3_500 && diff.as_millis() <= 4_500);
})
}