use async_rdma::{LocalMrReadAccess, Rdma, RdmaListener};
use std::alloc::Layout;
use tracing::debug;
async fn read_rmr_from_client(rdma: &Rdma) {
let mut lmr = rdma.alloc_local_mr(Layout::new::<char>()).unwrap();
let rmr = rdma.receive_remote_mr().await.unwrap();
rdma.read(&mut lmr, &rmr).await.unwrap();
dbg!(unsafe { *(lmr.as_ptr() as *const char) });
}
async fn receive_after_being_written(rdma: &Rdma) {
let lmr = rdma.receive_local_mr().await.unwrap();
dbg!(unsafe { *(lmr.as_ptr() as *const char) });
}
async fn receive_data_from_client(rdma: &Rdma) {
let lmr = rdma.receive().await.unwrap();
dbg!(unsafe { *(lmr.as_ptr() as *const char) });
}
#[tokio::main]
async fn main() {
tracing_subscriber::fmt::init();
debug!("server start");
let rdmalistener = RdmaListener::bind("127.0.0.1:5555").await.unwrap();
let rdma = rdmalistener.accept(1, 1, 128).await.unwrap();
debug!("accepted");
read_rmr_from_client(&rdma).await;
receive_after_being_written(&rdma).await;
receive_data_from_client(&rdma).await;
debug!("server done");
}