# async-niri-socket
Async non-blocking communication with the niri IPC socket.
## Features
- **Two async runtime backends**: Supports both `async-net` and `tokio` via feature flags
- **Async socket connection**: Connect to the niri socket using `Socket::connect()` (uses `NIRI_SOCKET` env var) or `Socket::connect_to()` with a custom path
- **Request/response**: Send requests to niri and receive replies via the `send()` method
- **Event streaming**: Convert the socket into an infinite [`Event`] stream using `into_event_stream()`
## Example
```rust
use async_niri_socket::AsyncNetSocket;
type NiriSocket = AsyncNetSocket;
async fn run() -> Result<(), std::io::Error> {
let mut socket = NiriSocket::connect().await?;
// Send a request and get the reply
let reply = socket
.send(niri_ipc::Request::Workspaces)
.await?;
println!("Workspaces: {reply:?}");
// Or convert into an event stream
let reply = socket.into_event_stream().await;
if let Ok(event_stream) = reply {
let read_event = std::pin::pin!(event_stream);
while let Some(event) = read_event.next().await {
println!("Received event: {event:?}");
}
}
Ok(())
}
```
## Niri Support Matrix
| 0.0.1..=0.0.3 | 25.11.0 |