async-minecraft-ping 0.2.0

An async Rust client for the Minecraft ServerListPing protocol
Documentation
# async-minecraft-ping

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An async [ServerListPing](https://wiki.vg/Server_List_Ping) client implementation in Rust.

## Usage

See [the example](./examples/status.rs).

```rust
let mut config = ConnectionConfig::build(args.address);
if let Some(port) = args.port {
    config = config.with_port(port);
}

let mut connection = config.connect().await?;

let status = connection.status().await?;

println!(
    "{} of {} player(s) online",
    status.players.online, status.players.max
);
```

## License

Licensed under either of

 * Apache License, Version 2.0
   ([LICENSE-APACHE]LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
 * MIT license
   ([LICENSE-MIT]LICENSE-MIT or http://opensource.org/licenses/MIT)

at your option.

## Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.