asupersync 0.3.1

Spec-first, cancel-correct, capability-secure async runtime for Rust.
Documentation
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//! Arena allocator for runtime records.
//!
//! This module provides a simple arena allocator for managing runtime records
//! (tasks, regions, obligations). The arena provides stable indices that can
//! be used as identifiers.
//!
//! # Design
//!
//! - Elements are stored in a Vec with generation counters for ABA safety
//! - Removed elements are tracked in a free list for reuse
//! - No unsafe code; relies on bounds checking and generation validation

use core::fmt;
use core::hash::{Hash, Hasher};

/// An index into an arena with a generation counter for ABA safety.
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub struct ArenaIndex {
    index: u32,
    generation: u32,
}

impl ArenaIndex {
    /// Creates a new arena index (primarily for testing).
    #[inline]
    #[must_use]
    pub const fn new(index: u32, generation: u32) -> Self {
        Self { index, generation }
    }

    /// Returns the raw index value.
    #[inline]
    #[must_use]
    pub const fn index(self) -> u32 {
        self.index
    }

    /// Returns the generation counter.
    #[inline]
    #[must_use]
    pub const fn generation(self) -> u32 {
        self.generation
    }
}

impl fmt::Debug for ArenaIndex {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        write!(f, "ArenaIndex({}:{})", self.index, self.generation)
    }
}

impl Hash for ArenaIndex {
    #[inline]
    fn hash<H: Hasher>(&self, state: &mut H) {
        let packed = (u64::from(self.index) << 32) | u64::from(self.generation);
        state.write_u64(packed);
    }
}

/// A slot in the arena that can be occupied or vacant.
#[derive(Debug)]
enum Slot<T> {
    Occupied {
        value: T,
        generation: u32,
    },
    Vacant {
        next_free: Option<u32>,
        generation: u32,
    },
}

/// A simple arena allocator with generation-based indices.
///
/// This arena provides stable indices for inserted elements, with generation
/// counters to detect use-after-free errors (ABA problem).
#[derive(Debug)]
pub struct Arena<T> {
    slots: Vec<Slot<T>>,
    free_head: Option<u32>,
    len: usize,
}

impl<T> Default for Arena<T> {
    #[inline]
    fn default() -> Self {
        Self::new()
    }
}

impl<T> Arena<T> {
    /// Creates a new empty arena.
    #[must_use]
    #[inline]
    pub const fn new() -> Self {
        Self {
            slots: Vec::new(),
            free_head: None,
            len: 0,
        }
    }

    /// Creates a new arena with the specified capacity.
    #[must_use]
    #[inline]
    pub fn with_capacity(capacity: usize) -> Self {
        Self {
            slots: Vec::with_capacity(capacity),
            free_head: None,
            len: 0,
        }
    }

    /// Returns the number of occupied slots.
    #[inline]
    #[must_use]
    pub const fn len(&self) -> usize {
        self.len
    }

    /// Returns true if the arena has no occupied slots.
    #[inline]
    #[must_use]
    pub const fn is_empty(&self) -> bool {
        self.len == 0
    }

    /// Inserts a value into the arena and returns its index.
    #[inline]
    pub fn insert(&mut self, value: T) -> ArenaIndex {
        if let Some(free_index) = self.free_head {
            let slot = &mut self.slots[free_index as usize];
            let idx = match slot {
                Slot::Vacant {
                    next_free,
                    generation,
                } => {
                    let generation_value = *generation;
                    self.free_head = *next_free;
                    *slot = Slot::Occupied {
                        value,
                        generation: generation_value,
                    };
                    ArenaIndex {
                        index: free_index,
                        generation: generation_value,
                    }
                }
                Slot::Occupied { .. } => unreachable!("free list pointed to occupied slot"),
            };
            self.len += 1;
            idx
        } else {
            let index = u32::try_from(self.slots.len()).expect("arena overflow");
            self.slots.push(Slot::Occupied {
                value,
                generation: 0,
            });
            self.len += 1;
            ArenaIndex {
                index,
                generation: 0,
            }
        }
    }

    /// Inserts a value produced by `f` into the arena and returns its index.
    ///
    /// The closure receives the assigned `ArenaIndex`, allowing callers to
    /// construct records that embed their final ID without placeholder updates.
    #[inline]
    pub fn insert_with<F>(&mut self, f: F) -> ArenaIndex
    where
        F: FnOnce(ArenaIndex) -> T,
    {
        if let Some(free_index) = self.free_head {
            let (next_free, generation) = match self.slots[free_index as usize] {
                Slot::Vacant {
                    next_free,
                    generation,
                } => (next_free, generation),
                Slot::Occupied { .. } => unreachable!("free list pointed to occupied slot"),
            };

            let idx = ArenaIndex {
                index: free_index,
                generation,
            };
            let value = f(idx);

            self.free_head = next_free;
            self.slots[free_index as usize] = Slot::Occupied { value, generation };
            self.len += 1;
            idx
        } else {
            let index = u32::try_from(self.slots.len()).expect("arena overflow");
            let idx = ArenaIndex {
                index,
                generation: 0,
            };
            let value = f(idx);
            self.slots.push(Slot::Occupied {
                value,
                generation: 0,
            });
            self.len += 1;
            idx
        }
    }

    /// Removes the value at the given index and returns it.
    ///
    /// Returns `None` if the index is invalid or the slot is vacant.
    #[inline]
    pub fn remove(&mut self, index: ArenaIndex) -> Option<T> {
        let slot = self.slots.get_mut(index.index as usize)?;

        match slot {
            Slot::Occupied { generation, .. } if *generation == index.generation => {
                let new_gen = generation.wrapping_add(1);
                let old_slot = core::mem::replace(
                    slot,
                    Slot::Vacant {
                        next_free: self.free_head,
                        generation: new_gen,
                    },
                );
                self.free_head = Some(index.index);
                self.len -= 1;

                match old_slot {
                    Slot::Occupied { value, .. } => Some(value),
                    Slot::Vacant { .. } => unreachable!(),
                }
            }
            _ => None,
        }
    }

    /// Returns a reference to the value at the given index.
    ///
    /// Returns `None` if the index is invalid or the slot is vacant.
    #[inline]
    #[must_use]
    pub fn get(&self, index: ArenaIndex) -> Option<&T> {
        match self.slots.get(index.index as usize)? {
            Slot::Occupied { value, generation } if *generation == index.generation => Some(value),
            _ => None,
        }
    }

    /// Returns a mutable reference to the value at the given index.
    ///
    /// Returns `None` if the index is invalid or the slot is vacant.
    #[inline]
    pub fn get_mut(&mut self, index: ArenaIndex) -> Option<&mut T> {
        match self.slots.get_mut(index.index as usize)? {
            Slot::Occupied { value, generation } if *generation == index.generation => Some(value),
            _ => None,
        }
    }

    /// Retains only the elements specified by the predicate.
    ///
    /// In other words, remove all elements `e` such that `f(&e)` returns `false`.
    /// This method operates in place and preserves the generation counters of removed elements.
    ///
    /// Uses a single pass over `self.slots` that applies the predicate and
    /// rebuilds the free list simultaneously, instead of the two-pass approach.
    pub fn retain<F>(&mut self, mut f: F)
    where
        F: FnMut(&mut T) -> bool,
    {
        struct Guard<'a, T> {
            arena: &'a mut Arena<T>,
            current_index: usize,
            new_len: usize,
            first_free: Option<u32>,
            prev_free: Option<usize>,
            panicked: bool,
        }

        impl<T> Drop for Guard<'_, T> {
            fn drop(&mut self) {
                // If we dropped early (panic), the current element i was Occupied
                // and f() panicked, so it remains Occupied. We must count it.
                if self.panicked && self.current_index < self.arena.slots.len() {
                    self.new_len += 1;
                    self.current_index += 1;
                }

                // Process the remaining slots to link any existing Vacant slots
                // into our newly rebuilt free list.
                for i in self.current_index..self.arena.slots.len() {
                    if matches!(&self.arena.slots[i], Slot::Occupied { .. }) {
                        self.new_len += 1;
                        continue;
                    }

                    if let Slot::Vacant { next_free, .. } = &mut self.arena.slots[i] {
                        *next_free = None;
                    }

                    if let Some(prev) = self.prev_free {
                        if let Slot::Vacant { next_free, .. } = &mut self.arena.slots[prev] {
                            *next_free = Some(i as u32);
                        }
                    } else {
                        self.first_free = Some(i as u32);
                    }
                    self.prev_free = Some(i);
                }

                self.arena.len = self.new_len;
                self.arena.free_head = self.first_free;
            }
        }

        let mut guard = Guard {
            arena: self,
            current_index: 0,
            new_len: 0,
            first_free: None,
            prev_free: None,
            panicked: true,
        };

        while guard.current_index < guard.arena.slots.len() {
            let i = guard.current_index;

            let kept = match &mut guard.arena.slots[i] {
                Slot::Occupied { value, .. } => f(value),
                Slot::Vacant { .. } => false,
            };

            if kept {
                guard.new_len += 1;
                guard.current_index += 1;
                continue;
            }

            if let Slot::Occupied { generation, .. } = &guard.arena.slots[i] {
                let generation_value = *generation;
                guard.arena.slots[i] = Slot::Vacant {
                    next_free: None,
                    generation: generation_value.wrapping_add(1),
                };
            } else if let Slot::Vacant { next_free, .. } = &mut guard.arena.slots[i] {
                *next_free = None;
            }

            if let Some(prev) = guard.prev_free {
                if let Slot::Vacant { next_free, .. } = &mut guard.arena.slots[prev] {
                    *next_free = Some(i as u32);
                }
            } else {
                guard.first_free = Some(i as u32);
            }
            guard.prev_free = Some(i);

            guard.current_index += 1;
        }

        guard.panicked = false;
    }

    /// Drains all occupied values, leaving the arena empty.
    ///
    /// Yields ownership of each value without cloning. All slots become
    /// vacant and are linked into the free list.
    pub fn drain_values(&mut self) -> DrainValues<'_, T> {
        DrainValues {
            arena: self,
            pos: 0,
        }
    }

    /// Returns true if the index is valid and points to an occupied slot.
    #[inline]
    #[must_use]
    pub fn contains(&self, index: ArenaIndex) -> bool {
        self.get(index).is_some()
    }

    /// Iterates over all occupied slots.
    pub fn iter(&self) -> impl Iterator<Item = (ArenaIndex, &T)> {
        self.slots
            .iter()
            .enumerate()
            .filter_map(|(i, slot)| match slot {
                Slot::Occupied { value, generation } => Some((
                    ArenaIndex {
                        index: i as u32,
                        generation: *generation,
                    },
                    value,
                )),
                Slot::Vacant { .. } => None,
            })
    }

    /// Iterates mutably over all occupied slots.
    pub fn iter_mut(&mut self) -> impl Iterator<Item = (ArenaIndex, &mut T)> {
        self.slots
            .iter_mut()
            .enumerate()
            .filter_map(|(i, slot)| match slot {
                Slot::Occupied { value, generation } => Some((
                    ArenaIndex {
                        index: i as u32,
                        generation: *generation,
                    },
                    value,
                )),
                Slot::Vacant { .. } => None,
            })
    }
}

/// Iterator that drains all occupied values from an [`Arena`].
///
/// Produced by [`Arena::drain_values`]. On each call to `next`, the next
/// occupied slot is converted to vacant and its value yielded by ownership.
/// When the iterator is dropped (whether exhausted or not), any remaining
/// occupied slots are also drained.
pub struct DrainValues<'a, T> {
    arena: &'a mut Arena<T>,
    pos: usize,
}

impl<T> Iterator for DrainValues<'_, T> {
    type Item = T;

    fn next(&mut self) -> Option<T> {
        while self.pos < self.arena.slots.len() {
            let i = self.pos;
            self.pos += 1;

            if let Slot::Occupied { generation, .. } = &self.arena.slots[i] {
                let generation_value = *generation;
                let old = core::mem::replace(
                    &mut self.arena.slots[i],
                    Slot::Vacant {
                        next_free: self.arena.free_head,
                        generation: generation_value.wrapping_add(1),
                    },
                );
                self.arena.free_head = Some(i as u32);
                self.arena.len -= 1;
                if let Slot::Occupied { value, .. } = old {
                    return Some(value);
                }
            }
        }
        None
    }

    #[inline]
    fn size_hint(&self) -> (usize, Option<usize>) {
        (0, Some(self.arena.len))
    }
}

impl<T> Drop for DrainValues<'_, T> {
    fn drop(&mut self) {
        // Exhaust the iterator to ensure all values are dropped and
        // the arena is left in a consistent state.
        for _ in self {}
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use std::panic::{AssertUnwindSafe, catch_unwind};

    #[test]
    fn insert_and_get() {
        let mut arena = Arena::new();
        let idx = arena.insert(42);
        assert_eq!(arena.get(idx), Some(&42));
        assert_eq!(arena.len(), 1);
    }

    #[test]
    fn remove_and_reuse() {
        let mut arena = Arena::new();
        let idx1 = arena.insert(1);
        let idx2 = arena.insert(2);

        assert_eq!(arena.remove(idx1), Some(1));
        assert_eq!(arena.len(), 1);

        // Old index should be invalid
        assert_eq!(arena.get(idx1), None);

        // New insert should reuse the slot
        let idx3 = arena.insert(3);
        assert_eq!(idx3.index(), idx1.index());
        assert_ne!(idx3.generation(), idx1.generation());

        // Both remaining indices should work
        assert_eq!(arena.get(idx2), Some(&2));
        assert_eq!(arena.get(idx3), Some(&3));
    }

    #[test]
    fn generation_prevents_aba() {
        let mut arena = Arena::new();
        let idx1 = arena.insert(1);
        arena.remove(idx1);
        let idx2 = arena.insert(2);

        // Same slot, different generation
        assert_eq!(idx1.index(), idx2.index());
        assert_ne!(idx1.generation(), idx2.generation());

        // Old index should not work
        assert_eq!(arena.get(idx1), None);
        assert_eq!(arena.get(idx2), Some(&2));
    }

    #[test]
    fn insert_with_passes_assigned_index() {
        let mut arena = Arena::new();
        let idx = arena.insert_with(super::ArenaIndex::index);
        assert_eq!(arena.get(idx), Some(&idx.index()));
    }

    #[test]
    fn insert_with_panic_keeps_arena_empty_when_no_free_slots() {
        let mut arena = Arena::new();
        let result = catch_unwind(AssertUnwindSafe(|| {
            let _ = arena.insert_with(|_| -> u32 { panic!("boom") });
        }));
        assert!(result.is_err());
        assert!(arena.is_empty());
        assert_eq!(arena.len(), 0);

        let idx = arena.insert(7);
        assert_eq!(idx.index(), 0);
        assert_eq!(arena.get(idx), Some(&7));
    }

    #[test]
    fn insert_with_panic_preserves_free_list_when_reusing_slot() {
        let mut arena = Arena::new();
        let idx1 = arena.insert(10);
        let idx2 = arena.insert(20);
        assert_eq!(arena.remove(idx1), Some(10));
        assert_eq!(arena.len(), 1);

        let result = catch_unwind(AssertUnwindSafe(|| {
            let _ = arena.insert_with(|_| -> u32 { panic!("boom") });
        }));
        assert!(result.is_err());
        assert_eq!(arena.len(), 1);
        assert_eq!(arena.get(idx2), Some(&20));

        // The next insert should still reuse the previously freed slot.
        let idx3 = arena.insert(30);
        assert_eq!(idx3.index(), idx1.index());
        assert_eq!(arena.len(), 2);
    }

    #[test]
    fn retain_panic_preserves_invariants() {
        let mut arena = Arena::new();
        arena.insert(10);
        let idx2 = arena.insert(20);
        let idx3 = arena.insert(30);

        let result = catch_unwind(AssertUnwindSafe(|| {
            arena.retain(|v| {
                assert!(*v != 20, "boom");
                false // 10 is deleted before panic
            });
        }));

        assert!(result.is_err());

        // Before the fix, arena.len() would be 3 (unchanged) but element 0 was deleted
        assert_eq!(
            arena.len(),
            2,
            "len must reflect deletions that happened before the panic"
        );

        // Element 20 and 30 should still be accessible
        assert_eq!(arena.get(idx2), Some(&20));
        assert_eq!(arena.get(idx3), Some(&30));

        // Inserting a new element should reuse the freed slot (index 0)
        let new_idx = arena.insert(40);
        assert_eq!(new_idx.index(), 0, "must reuse freed slot");
    }

    #[test]
    fn test_retain() {
        let mut arena = Arena::new();
        let idx0 = arena.insert(0);
        let idx1 = arena.insert(1);
        let idx2 = arena.insert(2);
        let idx3 = arena.insert(3);

        assert_eq!(arena.len(), 4);

        // Remove odd numbers
        arena.retain(|&mut val| val % 2 == 0);

        assert_eq!(arena.len(), 2);
        assert_eq!(arena.get(idx0), Some(&0));
        assert_eq!(arena.get(idx1), None);
        assert_eq!(arena.get(idx2), Some(&2));
        assert_eq!(arena.get(idx3), None);

        // Insert new items - should reuse slots of 1 and 3 (indices 1 and 3)
        // Free list order is linear (0..N) after retain rebuilds it.
        // So first free should be 1, then 3.

        let idx_new_a = arena.insert(10);
        let idx_new_b = arena.insert(30);

        assert_eq!(idx_new_a.index(), 1);
        assert_eq!(idx_new_b.index(), 3);
        assert_eq!(arena.len(), 4);

        // Generations should be bumped
        assert_ne!(idx_new_a.generation(), idx1.generation());
        assert_ne!(idx_new_b.generation(), idx3.generation());
    }

    #[test]
    fn arena_index_debug() {
        let idx = ArenaIndex::new(5, 3);
        let dbg = format!("{idx:?}");
        assert_eq!(dbg, "ArenaIndex(5:3)");
    }

    #[test]
    fn arena_index_clone_copy() {
        let idx = ArenaIndex::new(1, 0);
        let idx2 = idx;
        let idx3 = idx;
        assert_eq!(idx2, idx3);
    }

    #[test]
    fn arena_index_eq_ne() {
        let a = ArenaIndex::new(1, 0);
        let b = ArenaIndex::new(1, 0);
        let c = ArenaIndex::new(1, 1);
        let d = ArenaIndex::new(2, 0);
        assert_eq!(a, b);
        assert_ne!(a, c);
        assert_ne!(a, d);
    }

    #[test]
    fn arena_index_ord() {
        let a = ArenaIndex::new(1, 0);
        let b = ArenaIndex::new(2, 0);
        let c = ArenaIndex::new(1, 1);
        assert!(a < b);
        assert!(a < c);
    }

    #[test]
    fn arena_index_hash() {
        use std::collections::HashSet;
        let mut set = HashSet::new();
        set.insert(ArenaIndex::new(1, 0));
        set.insert(ArenaIndex::new(2, 0));
        set.insert(ArenaIndex::new(1, 0)); // duplicate
        assert_eq!(set.len(), 2);
    }

    #[test]
    fn arena_index_accessors() {
        let idx = ArenaIndex::new(42, 7);
        assert_eq!(idx.index(), 42);
        assert_eq!(idx.generation(), 7);
    }

    #[test]
    fn arena_debug() {
        let arena: Arena<i32> = Arena::new();
        let dbg = format!("{arena:?}");
        assert!(dbg.contains("Arena"));
    }

    #[test]
    fn arena_default() {
        let arena: Arena<i32> = Arena::default();
        assert!(arena.is_empty());
        assert_eq!(arena.len(), 0);
    }

    #[test]
    fn arena_with_capacity() {
        let arena: Arena<i32> = Arena::with_capacity(16);
        assert!(arena.is_empty());
        assert_eq!(arena.len(), 0);
    }

    #[test]
    fn arena_get_mut() {
        let mut arena = Arena::new();
        let idx = arena.insert(10);
        if let Some(val) = arena.get_mut(idx) {
            *val = 20;
        }
        assert_eq!(arena.get(idx), Some(&20));
    }

    #[test]
    fn arena_contains() {
        let mut arena = Arena::new();
        let idx = arena.insert(1);
        assert!(arena.contains(idx));
        arena.remove(idx);
        assert!(!arena.contains(idx));
    }

    #[test]
    fn arena_iter() {
        let mut arena = Arena::new();
        let idx1 = arena.insert(10);
        let idx2 = arena.insert(20);
        let items: Vec<_> = arena.iter().collect();
        assert_eq!(items.len(), 2);
        assert_eq!(items[0], (idx1, &10));
        assert_eq!(items[1], (idx2, &20));
    }

    #[test]
    fn arena_drain_values() {
        let mut arena = Arena::new();
        arena.insert(1);
        arena.insert(2);
        arena.insert(3);
        assert_eq!(arena.len(), 3);
        let drained: Vec<_> = arena.drain_values().collect();
        assert_eq!(drained, vec![1, 2, 3]);
        assert!(arena.is_empty());
    }

    #[test]
    fn arena_drain_values_partial_drop() {
        let mut arena = Arena::new();
        arena.insert(1);
        arena.insert(2);
        arena.insert(3);
        {
            let mut drain = arena.drain_values();
            let _ = drain.next(); // take one
            // drop drain - should drain remaining
        }
        assert!(arena.is_empty());
    }
}