[package]
edition = "2024"
rust-version = "1.90.0"
name = "astrelis"
version = "0.2.4"
authors = ["hxyulin <hxyulin@proton.me>"]
build = false
publish = true
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A modular 2D/3D game engine framework"
readme = false
license = "MIT"
repository = "https://github.com/hxyulin/astrelis"
[features]
assets = ["dep:astrelis-assets"]
audio = ["dep:astrelis-audio"]
default = [
"winit",
"assets",
"render",
"text",
"input",
]
egui = ["dep:astrelis-egui"]
input = ["dep:astrelis-input"]
render = ["dep:astrelis-render"]
text = [
"dep:astrelis-text",
"assets",
]
ui = ["dep:astrelis-ui"]
winit = ["dep:astrelis-winit"]
[lib]
name = "astrelis"
path = "src/lib.rs"
[[example]]
name = "async_tasks"
path = "examples/async_tasks.rs"
[[example]]
name = "basic_engine"
path = "examples/basic_engine.rs"
[[example]]
name = "multi_window_builder"
path = "examples/multi_window_builder.rs"
[[example]]
name = "simple_app"
path = "examples/simple_app.rs"
[[example]]
name = "window_app"
path = "examples/window_app.rs"
[dependencies.ahash]
version = "0.8"
[dependencies.astrelis-assets]
version = "0.2.4"
optional = true
[dependencies.astrelis-audio]
version = "0.2.4"
optional = true
[dependencies.astrelis-core]
version = "0.2.4"
[dependencies.astrelis-egui]
version = "0.2.4"
optional = true
[dependencies.astrelis-input]
version = "0.2.4"
optional = true
[dependencies.astrelis-render]
version = "0.2.4"
optional = true
[dependencies.astrelis-text]
version = "0.2.4"
optional = true
[dependencies.astrelis-ui]
version = "0.2.4"
optional = true
[dependencies.astrelis-winit]
version = "0.2.4"
optional = true
[dependencies.async-executor]
version = "1.13"
[dependencies.futures-lite]
version = "2.5"
[dependencies.num_cpus]
version = "1.16"
[dependencies.tracing]
version = "0.1"
[dev-dependencies.pollster]
version = "0.4.0"
[dev-dependencies.tempfile]
version = "3.10"