asteroidsfactory 0.0.3

Asteroid factory — classify, build and catalogue asteroids of any type: near-Earth, main belt, trojan, centaur, binary, rubble pile, metallic, and potentially hazardous.
Documentation
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct AsteroidShaderData {
    pub cratering_density: f32,
    pub regolith_depth_m: f32,
    pub thermal_inertia: f32,
    pub rotation_period_h: f32,
}

impl AsteroidShaderData {
    pub fn rubble_pile() -> Self {
        Self {
            cratering_density: 0.3,
            regolith_depth_m: 5.0,
            thermal_inertia: 100.0,
            rotation_period_h: 6.0,
        }
    }

    pub fn monolithic() -> Self {
        Self {
            cratering_density: 0.6,
            regolith_depth_m: 0.5,
            thermal_inertia: 500.0,
            rotation_period_h: 4.0,
        }
    }

    pub fn fast_rotator() -> Self {
        Self {
            cratering_density: 0.2,
            regolith_depth_m: 0.1,
            thermal_inertia: 300.0,
            rotation_period_h: 0.1,
        }
    }
}