use crate::command::env::EnvArgs;
use crate::local_store::LocalStore;
use asterai_runtime::environment::Environment;
impl EnvArgs {
pub fn init(&self) -> eyre::Result<()> {
let resource_id = self.resource_id()?;
if LocalStore::fetch_environment(&resource_id).is_ok() {
println!(
"environment '{}' already exists.\n\
To delete it, run: asterai env delete {}",
resource_id, resource_id
);
std::process::exit(0);
}
let environment = Environment::new(
resource_id.namespace().to_string(),
resource_id.name().to_string(),
"0.0.0".to_string(),
);
LocalStore::write_environment(&environment)?;
Ok(())
}
}