#if (ASTCENC_F16C == 0) && (ASTCENC_NEON == 0)
#include "astcenc_mathlib.h"
typedef uint16_t sf16;
typedef uint32_t sf32;
#if defined(__GNUC__) && (defined(__i386) || defined(__amd64))
#elif defined(__arm__) && defined(__ARMCC_VERSION)
#elif defined(__arm__) && defined(__GNUC__)
#else
static const uint8_t clz_table[256] =
{
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
#endif
static uint32_t clz32(uint32_t inp)
{
#if defined(__GNUC__) && (defined(__i386) || defined(__amd64))
uint32_t bsr;
__asm__("bsrl %1, %0": "=r"(bsr):"r"(inp | 1));
return 31 - bsr;
#else
#if defined(__arm__) && defined(__ARMCC_VERSION)
return __clz(inp);
#else
#if defined(__arm__) && defined(__GNUC__)
uint32_t lz;
__asm__("clz %0, %1": "=r"(lz):"r"(inp));
return lz;
#else
uint32_t summa = 24;
if (inp >= UINT32_C(0x10000))
{
inp >>= 16;
summa -= 16;
}
if (inp >= UINT32_C(0x100))
{
inp >>= 8;
summa -= 8;
}
return summa + clz_table[inp];
#endif
#endif
#endif
}
typedef enum
{
SF_UP = 0,
SF_DOWN = 1,
SF_TOZERO = 2,
SF_NEARESTEVEN = 3,
SF_NEARESTAWAY = 4
} roundmode;
static uint32_t rtne_shift32(uint32_t inp, uint32_t shamt)
{
uint32_t vl1 = UINT32_C(1) << shamt;
uint32_t inp2 = inp + (vl1 >> 1);
uint32_t msk = (inp | UINT32_C(1)) & vl1;
msk--;
inp2 -= (msk >> 31);
inp2 >>= shamt;
return inp2;
}
static uint32_t rtna_shift32(uint32_t inp, uint32_t shamt)
{
uint32_t vl1 = (UINT32_C(1) << shamt) >> 1;
inp += vl1;
inp >>= shamt;
return inp;
}
static uint32_t rtup_shift32(uint32_t inp, uint32_t shamt)
{
uint32_t vl1 = UINT32_C(1) << shamt;
inp += vl1;
inp--;
inp >>= shamt;
return inp;
}
static sf32 sf16_to_sf32(sf16 inp)
{
uint32_t inpx = inp;
#define WITH_MSB(a) (UINT32_C(a) | (1u << 31))
static const uint32_t tbl[64] =
{
WITH_MSB(0x00000), 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000,
0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000,
0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000,
0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, 0x1C000, WITH_MSB(0x38000),
WITH_MSB(0x38000), 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000,
0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000,
0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000,
0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, 0x54000, WITH_MSB(0x70000)
};
uint32_t res = tbl[inpx >> 10];
res += inpx;
if ((res & WITH_MSB(0)) == 0)
{
return res << 13;
}
if ((res & 0x3FF) == 0)
{
return res << 13;
}
if ((inpx & 0x7C00) != 0)
{
return (res << 13) | 0x400000;
}
uint32_t sign = (inpx & 0x8000) << 16;
uint32_t mskval = inpx & 0x7FFF;
uint32_t leadingzeroes = clz32(mskval);
mskval <<= leadingzeroes;
return (mskval >> 8) + ((0x85 - leadingzeroes) << 23) + sign;
}
static sf16 sf32_to_sf16(sf32 inp, roundmode rmode)
{
static const uint8_t tab[512] {
0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
20, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30,
30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40,
40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 40, 50,
5, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35,
35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 45, 55,
};
static const uint32_t tabx[60] {
UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0x8000), UINT32_C(0x80000000), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000),
UINT32_C(1), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0x8000), UINT32_C(0x8001), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000),
UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000),
UINT32_C(0xC8001FFF), UINT32_C(0xC8000000), UINT32_C(0xC8000000), UINT32_C(0xC8000FFF), UINT32_C(0xC8001000),
UINT32_C(0x58000000), UINT32_C(0x38001FFF), UINT32_C(0x58000000), UINT32_C(0x58000FFF), UINT32_C(0x58001000),
UINT32_C(0x7C00), UINT32_C(0x7BFF), UINT32_C(0x7BFF), UINT32_C(0x7C00), UINT32_C(0x7C00),
UINT32_C(0xFBFF), UINT32_C(0xFC00), UINT32_C(0xFBFF), UINT32_C(0xFC00), UINT32_C(0xFC00),
UINT32_C(0x90000000), UINT32_C(0x90000000), UINT32_C(0x90000000), UINT32_C(0x90000000), UINT32_C(0x90000000),
UINT32_C(0x20000000), UINT32_C(0x20000000), UINT32_C(0x20000000), UINT32_C(0x20000000), UINT32_C(0x20000000)
};
uint32_t p;
uint32_t idx = rmode + tab[inp >> 23];
uint32_t vlx = tabx[idx];
switch (idx)
{
case 50:
case 51:
case 52:
case 53:
case 54:
case 55:
case 56:
case 57:
case 58:
case 59:
p = (inp - 1) & UINT32_C(0x800000);
return static_cast<sf16>(((inp + vlx) >> 13) | (p >> 14));
case 0:
return static_cast<sf16>(static_cast<uint32_t>((-static_cast<int32_t>(inp))) >> 31);
case 6:
return static_cast<sf16>(((vlx - inp) >> 31) + UINT32_C(0x8000));
case 1:
case 2:
case 3:
case 4:
case 5:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
case 40:
case 41:
case 42:
case 43:
case 44:
case 45:
case 46:
case 47:
case 48:
case 49:
return static_cast<sf16>(vlx);
case 30:
case 31:
case 32:
case 34:
case 35:
case 36:
case 37:
case 39:
return static_cast<sf16>((inp + vlx) >> 13);
case 33:
case 38:
p = inp + vlx;
p += (inp >> 13) & 1;
return static_cast<sf16>(p >> 13);
case 21:
case 22:
case 25:
case 27:
p = 126 - ((inp >> 23) & 0xFF);
return static_cast<sf16>((((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000)) >> p) | vlx);
case 20:
case 26:
p = 126 - ((inp >> 23) & 0xFF);
return static_cast<sf16>(rtup_shift32((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000), p) | vlx);
case 24:
case 29:
p = 126 - ((inp >> 23) & 0xFF);
return static_cast<sf16>(rtna_shift32((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000), p) | vlx);
case 23:
case 28:
p = 126 - ((inp >> 23) & 0xFF);
return static_cast<sf16>(rtne_shift32((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000), p) | vlx);
}
return 0;
}
float sf16_to_float(uint16_t p)
{
if32 i;
i.u = sf16_to_sf32(p);
return i.f;
}
uint16_t float_to_sf16(float p)
{
if32 i;
i.f = p;
return sf32_to_sf16(i.u, SF_NEARESTEVEN);
}
#endif