Expand description
§The XML formats
The game client uses XML for a lot of data storage. This module contains helpers for typed access to these files.
Re-exports§
pub use quick_xml as quick;
Modules§
- all_
settings - The XML
<AllSettings>
format - behavior
- The XML
<Behavior>
format - block_
library - The XML
<BlockLibrary>
format - common
- Code that’s used in all XML modules
- credits
- The XML
<credits>
format - database
- The XML
<database>
format - env_
data - The XML
<envData>
format - hud
- The XML
<hud>
format - lego_
primitive - The XML
<LEGOPrimitive>
format - localization
- The XML
<localization>
format - modular_
build - The XML
<ModularBuild>
format - module_
info - The XML
<ModuleInfo>
format - nduiml
- The XML
<nduiml>
format - obj
- The XML
<obj>
format (character data) - triggers
- The XML
<triggers>
format - ui_
settings - The XML
<UISettings>
format - universe_
config - Data returned from
UniverseConfig.svc