ash_renderer 0.4.30

Vulkan renderer in Rust using ASH - ECS-free, pure rendering engine
Documentation
[build-dependencies.shaderc]
version = "0.10.1"

[build-dependencies.walkdir]
version = "2"

[dependencies.archetype_asset]
optional = true
version = "0.1"

[dependencies.ash]
version = "0.38"

[dependencies.bytemuck]
features = ["derive"]
version = "1.14"

[dependencies.crossbeam-channel]
version = "0.5"

[dependencies.glam]
features = ["bytemuck"]
version = "0.30"

[dependencies.gltf]
optional = true
version = "1.4"

[dependencies.image]
default-features = false
features = ["png", "jpeg"]
version = "0.25"

[dependencies.intel_tex_2]
version = "0.5.0"

[dependencies.log]
version = "0.4"

[dependencies.parking_lot]
version = "0.12"

[dependencies.raw-window-handle]
version = "0.6"

[dependencies.rayon]
version = "1.10"

[dependencies.shaderc]
optional = true
version = "0.10.1"

[dependencies.spirv-reflect]
optional = true
version = "0.2"

[dependencies.thiserror]
version = "2.0"

[dependencies.uuid]
features = ["v4"]
version = "1.11"

[dependencies.vk-mem]
version = "0.5"

[dependencies.winit]
version = "0.30"

[dev-dependencies.criterion]
features = ["html_reports"]
version = "0.8.1"

[dev-dependencies.env_logger]
version = "0.11"

[dev-dependencies.tempfile]
version = "3.14"

[[example]]
name = "01_triangle"
path = "examples/01_triangle.rs"

[[example]]
name = "02_cube"
path = "examples/02_cube.rs"

[[example]]
name = "03_model_loading"
path = "examples/03_model_loading.rs"
required-features = ["gltf_loading"]

[[example]]
name = "04_skinning_test"
path = "examples/04_skinning_test.rs"

[[example]]
name = "check_api"
path = "examples/check_api.rs"

[[example]]
name = "crash_repro"
path = "examples/crash_repro.rs"

[[example]]
name = "vram_stress"
path = "examples/vram_stress.rs"

[features]
default = ["validation", "gltf_loading"]
full = ["validation", "gltf_loading", "shader_compilation", "shader_reflection", "profiling", "parallel"]
gltf_loading = ["gltf", "archetype_asset"]
parallel = []
profiling = []
shader_compilation = ["shaderc"]
shader_reflection = ["spirv-reflect"]
validation = []

[lib]
name = "ash_renderer"
path = "src/lib.rs"

[package]
authors = ["Saptak Santra"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = "build.rs"
categories = ["graphics", "rendering", "game-development"]
description = "Vulkan renderer in Rust using ASH - ECS-free, pure rendering engine"
documentation = "https://docs.rs/ash_renderer"
edition = "2021"
keywords = ["vulkan", "graphics", "rendering", "gpu", "ash"]
license = "Apache-2.0"
name = "ash_renderer"
readme = "README.md"
repository = "https://github.com/saptak7777/Ash-Renderer"
version = "0.4.30"

[profile.bench]
inherits = "release"

[profile.dev]
opt-level = 0

[profile.release]
codegen-units = 1
lto = "thin"
opt-level = 3