asdf-overlay 2.0.2

Asdf Overlay
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.88"
name = "asdf-overlay"
version = "2.0.2"
authors = ["storycraft <me@pancake.sh>"]
build = "build.rs"
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Asdf Overlay"
readme = "README.md"
license = "MIT OR Apache-2.0"
repository = "https://github.com/storycraft/asdf-overlay"
resolver = "2"

[package.metadata.docs.rs]
targets = ["x86_64-pc-windows-msvc"]

[lib]
name = "asdf_overlay"
path = "src/lib.rs"

[[example]]
name = "egui"
path = "examples/egui.rs"

[dependencies.anyhow]
version = "1.0.97"

[dependencies.arc-swap]
version = "1.7.1"

[dependencies.array-util]
version = "1.0.2"

[dependencies.asdf-overlay-event]
version = "2.0.2"

[dependencies.asdf-overlay-hook]
version = "2.0.2"

[dependencies.dashmap]
version = "6.1.0"

[dependencies.nohash-hasher]
version = "0.2.0"

[dependencies.once_cell]
version = "1.21.3"

[dependencies.parking_lot]
version = "0.12.3"
features = ["hardware-lock-elision"]

[dependencies.scopeguard]
version = "1.2.0"

[dependencies.tracing]
version = "0.1"

[dependencies.windows]
version = "0.62.2"
features = [
    "Win32_Foundation",
    "Win32_UI_HiDpi",
    "Win32_System_LibraryLoader",
    "Win32_Graphics_Gdi",
    "Win32_Graphics_OpenGL",
    "Win32_Graphics_Dxgi",
    "Win32_Graphics_Dxgi_Common",
    "Win32_Graphics_Direct3D",
    "Win32_Graphics_Direct3D9",
    "Win32_Graphics_Direct3D10",
    "Win32_Graphics_Direct3D11",
    "Win32_Graphics_Direct3D12",
]

[dev-dependencies.eframe]
version = "0.36.1"
features = ["glow"]

[dev-dependencies.tracing-subscriber]
version = "0.3.23"
features = ["fmt"]

[dev-dependencies.winit]
version = "0.30.13"

[build-dependencies.anyhow]
version = "1.0.97"

[build-dependencies.gl_generator]
version = "0.14.0"