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[![Documentation][docs-badge]][docs-url]
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[npm-url]: https://www.npmjs.com/package/@asdf-overlay/core
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[crates-url]: https://crates.io/crates/asdf-overlay
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[docs-url]: https://docs.rs/asdf-overlay
# Asdf Overlay
Blazingly fastâ„¢ Windows Overlay library
[Documentation](https://storycraft.github.io/asdf-overlay/)
## Used by
[lyrs-url]: https://github.com/organization/lyrs
[tosu-url]: https://github.com/tosuapp/tosu
| [][lyrs-url] | [Lyrs][lyrs-url] | Ingame lyrics overlay
| [][tosu-url] | [Tosu][tosu-url] | Ingame overlay
## Sponsorship
[sign-path-io-url]: https://signpath.io/
[sign-path-foundation-url]: https://signpath.org/
| [][sign-path-io-url] | Free code signing provided by [SignPath.io][sign-path-io-url], certificate by [SignPath Foundation][sign-path-foundation-url] |
## Example
Examples are located in `examples` directory.
### Node
Run
```bash
pnpm build && pnpm --filter ingame-browser start <process_name>
```
Pressing `Left Shift + A` will show ingame browser overlay and input will be redirected to browser window. Pressing again will close it.
https://github.com/user-attachments/assets/d7f0db58-cb11-437f-9990-50d095c7c575
### Rust
1. Run
```bash
pnpm build && cargo run -p noise-rectangle <pid>
```
Glitching squares appear and disappear on target process
https://github.com/user-attachments/assets/069d1cc1-f95d-4a44-899c-7f538c0f5a69
2. Run
```bash
pnpm build && cargo run -p input-capture <pid>
```
It will listen and block inputs from target process until process exit
## License
This project is dual licensed under MIT or Apache-2.0 License