asdf-overlay-window 2.0.4

Asdf Overlay window handling and input library
docs.rs failed to build asdf-overlay-window-2.0.4
Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.

Npm Crates.io Documentation

Asdf Overlay

Blazingly fastâ„¢ In-Game Overlay library for Windows.

Documentation

Features

  • Zero copy overlay rendering.
  • Window input capturing and blocking control.
  • Multi window, multi surface support.
  • Renderer detection, multi-API support (DirectX 9, DirectX 11, DirectX 12, OpenGL, Vulkan)
  • Code signed overlay DLL.

Used by

Logo Project
Lyrs logo Lyrs
Tosu logo Tosu

Sponsorship

Logo Description
SignPath logo Free code signing provided by SignPath.io, certificate by SignPath Foundation

Example

Examples are located in examples directory.

Node

Run

pnpm build && pnpm --filter ingame-browser start <process_name>

Pressing Left Shift + A will show ingame browser overlay and input will be redirected to browser window. Pressing again will close it.

Ingame Browser Preview

Rust

  1. Run
pnpm build && cargo run -p noise-rectangle <pid>

Glitching squares appear and disappear on target process.

Noise Rectangle Preview

  1. Run
pnpm build && cargo run -p input-capture <pid>

It will listen all inputs of the target process and block them until the process exit.

License

This project is dual licensed under MIT or Apache-2.0 License

FOSSA Status