asdf-overlay-window 2.0.2

Asdf Overlay window handling and input library
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[package]
edition = "2024"
rust-version = "1.88"
name = "asdf-overlay-window"
version = "2.0.2"
authors = ["storycraft <me@pancake.sh>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Asdf Overlay window handling and input library"
readme = "README.md"
license = "MIT OR Apache-2.0"
repository = "https://github.com/storycraft/asdf-overlay"
resolver = "2"

[lib]
name = "asdf_overlay_window"
path = "src/lib.rs"

[[example]]
name = "egui"
path = "examples/egui.rs"

[[example]]
name = "winit"
path = "examples/winit.rs"

[dependencies.anyhow]
version = "1.0.97"

[dependencies.asdf-overlay-hook]
version = "2.0.2"

[dependencies.asdf-overlay-window-event]
version = "2.0.2"

[dependencies.bitflags]
version = "2.9.1"

[dependencies.bytemuck]
version = "1.22.0"

[dependencies.dashmap]
version = "6.1.0"

[dependencies.flume]
version = "0.12.0"

[dependencies.nohash-hasher]
version = "0.2.0"

[dependencies.once_cell]
version = "1.21.3"

[dependencies.parking_lot]
version = "0.12.3"
features = ["hardware-lock-elision"]

[dependencies.scopeguard]
version = "1.2.0"

[dependencies.tracing]
version = "0.1"

[dependencies.utf16string]
version = "0.2.0"

[dependencies.windows]
version = "0.62.2"
features = [
    "Win32_Foundation",
    "Win32_System_Threading",
    "Win32_System_SystemServices",
    "Win32_UI_WindowsAndMessaging",
    "Win32_Graphics",
    "Win32_Graphics_Gdi",
    "Win32_UI_Controls",
    "Win32_Security",
    "Win32_UI_Input_KeyboardAndMouse",
    "Win32_UI_Input_Ime",
    "Win32_Globalization",
]

[dev-dependencies.eframe]
version = "0.36.1"

[dev-dependencies.tracing-subscriber]
version = "0.3.23"
features = ["fmt"]

[dev-dependencies.winit]
version = "0.30.13"