asdf-overlay-dll 1.2.3

Asdf Overlay Dll
Documentation
#![windows_subsystem = "windows"]

//! Official DLL crate for attaching [`asdf_overlay`] to other processes.
//! Using this DLL, the overlay can be controlled via cross-process IPC.
//!
//! Injection can be done using `asdf-overlay-client` crate.

#[cfg(debug_assertions)]
mod dbg;

mod server;

extern crate asdf_overlay_vulkan_layer;

use anyhow::Context;
use asdf_overlay::{
    backend::{Backends, window::ListenInputFlags},
    event_sink::OverlayEventSink,
    initialize,
};
use asdf_overlay_common::{
    ipc::create_ipc_addr,
    request::{Request, WindowRequest},
};
use asdf_overlay_event::{OverlayEvent, WindowEvent};
use core::time::Duration;
use scopeguard::defer;
use std::{ffi::OsStr, thread};
use tokio::{
    net::windows::named_pipe::{NamedPipeServer, ServerOptions},
    runtime::Runtime,
    time::sleep,
};
use tracing::{debug, error, trace, warn};
use windows::{
    Win32::{
        Foundation::{GENERIC_READ, GENERIC_WRITE, HINSTANCE},
        Security::{
            ACL, AllocateAndInitializeSid,
            Authorization::{
                EXPLICIT_ACCESS_A, SET_ACCESS, SetEntriesInAclA, TRUSTEE_A, TRUSTEE_IS_SID,
                TRUSTEE_IS_USER,
            },
            FreeSid, InitializeSecurityDescriptor, NO_INHERITANCE, PSECURITY_DESCRIPTOR, PSID,
            SECURITY_ATTRIBUTES, SECURITY_DESCRIPTOR, SECURITY_WORLD_SID_AUTHORITY,
            SetSecurityDescriptorDacl,
        },
        System::{
            SystemServices::{
                DLL_PROCESS_ATTACH, SECURITY_DESCRIPTOR_REVISION, SECURITY_WORLD_RID,
            },
            Threading::GetCurrentProcessId,
        },
    },
    core::{BOOL, PSTR},
};

use crate::server::IpcServerConn;

/// IPC server main loop.
#[tracing::instrument(skip(server))]
async fn run(server: NamedPipeServer) -> anyhow::Result<()> {
    fn handle_window_event(hwnd: u32, req: WindowRequest) -> anyhow::Result<bool> {
        let res = Backends::with_backend(hwnd, |backend| {
            match req {
                WindowRequest::SetPosition(position) => {
                    backend.update_layout(|layout| {
                        layout.position = (position.x, position.y);
                    });
                }

                WindowRequest::SetAnchor(anchor) => {
                    backend.update_layout(|layout| {
                        layout.anchor = (anchor.x, anchor.y);
                    });
                }

                WindowRequest::SetMargin(margin) => {
                    backend.update_layout(|layout| {
                        layout.margin = (margin.top, margin.right, margin.bottom, margin.left);
                    });
                }

                WindowRequest::ListenInput(cmd) => {
                    let mut flags = ListenInputFlags::empty();
                    flags.set(ListenInputFlags::CURSOR, cmd.cursor);
                    flags.set(ListenInputFlags::KEYBOARD, cmd.keyboard);

                    backend.listen_input(flags);
                }

                WindowRequest::BlockInput(cmd) => {
                    backend.block_input(cmd.block);
                }

                WindowRequest::SetBlockingCursor(cmd) => {
                    backend.set_blocking_cursor(cmd.cursor);
                }

                WindowRequest::UpdateSharedHandle(shared) => {
                    if let Err(err) = backend.update_surface(shared.handle) {
                        error!("failed to open shared surface. err: {:?}", err);
                        return false;
                    }
                }
            }

            true
        });

        Ok(res.unwrap_or(false))
    }

    let mut conn = IpcServerConn::new(server).await?;
    let emitter = conn.create_emitter();
    {
        debug!("sending initial data");
        // send existing windows
        for backend in Backends::iter() {
            let render = backend.render.lock();
            let gpu_id = render.interop.gpu_id();
            let size = render.window_size;
            _ = emitter.emit(OverlayEvent::Window {
                id: *backend.key() as _,
                event: WindowEvent::Added {
                    width: size.0,
                    height: size.1,
                    gpu_id,
                },
            });
        }
    }

    OverlayEventSink::set(move |event| _ = emitter.emit(event));
    defer!({
        debug!("cleanup start");
        OverlayEventSink::clear();
        Backends::cleanup_backends();
    });

    while let Ok((req_id, req)) = conn.recv().await {
        trace!("recv id: {req_id} req: {req:?}");

        match req {
            Request::Window { id, request } => {
                conn.reply(req_id, handle_window_event(id, request)?)?;
            }
        }
    }
    Ok(())
}

/// IPC server listener.
#[tracing::instrument(skip(create_server))]
async fn run_server(
    mut server: NamedPipeServer,
    mut create_server: impl FnMut() -> anyhow::Result<NamedPipeServer>,
) {
    loop {
        debug!("waiting ipc client...");
        match server.connect().await {
            Ok(_) => {
                if let Err(err) = run(server).await {
                    warn!("client connection ended unexpectedly. err: {:?}", err);
                }
            }
            Err(err) => {
                error!("failed to connect to client. err: {err:?}");
            }
        }

        server = loop {
            match create_server() {
                Ok(server) => break server,
                Err(err) => {
                    error!("failed to create server. retrying after 5 seconds. err: {err:?}");
                    sleep(Duration::from_secs(5)).await;
                }
            }
        };
    }
}

/// Main entry point for DLL.
///
/// # Safety
/// Can be called by loader only. Must not be called manually.
#[unsafe(no_mangle)]
#[allow(non_snake_case, unused_variables)]
pub unsafe extern "system" fn DllMain(dll_module: HINSTANCE, fdw_reason: u32, _: *mut ()) -> bool {
    #[cfg(debug_assertions)]
    fn setup_tracing() {
        use tracing::level_filters::LevelFilter;

        use crate::dbg::WinDbgMakeWriter;

        tracing_subscriber::fmt::fmt()
            .with_ansi(false)
            .with_thread_ids(true)
            .with_max_level(LevelFilter::TRACE)
            .with_writer(WinDbgMakeWriter::new())
            .init();
    }

    if fdw_reason != DLL_PROCESS_ATTACH {
        return true;
    }

    // setup tracing first
    #[cfg(debug_assertions)]
    setup_tracing();

    // setup tokio runtime
    let Ok(rt) = Runtime::new() else {
        error!("cannot create tokio runtime");
        return false;
    };
    let _guard = rt.enter();

    let pid = unsafe { GetCurrentProcessId() };
    let module_handle = dll_module.0 as usize;
    // setup first ipc server
    let server = match create_ipc_server(create_ipc_addr(pid, module_handle as u32), true) {
        Ok(server) => server,
        Err(err) => {
            error!("cannot open ipc server. err: {err:?}");
            return false;
        }
    };
    let create_server =
        move || create_ipc_server(create_ipc_addr(pid, module_handle as u32), false);

    thread::spawn(move || {
        // initialize overlay
        initialize(module_handle as _).expect("initialization failed");
        debug!("hook installed");

        rt.block_on(run_server(server, create_server))
    });
    true
}

/// Create a new IPC server using the given address.
fn create_ipc_server(addr: impl AsRef<OsStr>, first: bool) -> anyhow::Result<NamedPipeServer> {
    Ok(unsafe {
        ServerOptions::new()
            .first_pipe_instance(first)
            .create_with_security_attributes_raw(
                addr,
                &mut SECURITY_ATTRIBUTES {
                    nLength: 1,
                    lpSecurityDescriptor: &mut create_everyone_security_desc()
                        .context("failed to create Everyone security desc")?
                        as *mut _ as _,
                    bInheritHandle: BOOL(0),
                } as *mut _ as _,
            )?
    })
}

/// Create Windows security descriptor allowing read/write permission to Everyone.
fn create_everyone_security_desc() -> anyhow::Result<SECURITY_DESCRIPTOR> {
    let mut everyone_sid = PSID::default();
    unsafe {
        AllocateAndInitializeSid(
            &SECURITY_WORLD_SID_AUTHORITY,
            1,
            SECURITY_WORLD_RID as _,
            0,
            0,
            0,
            0,
            0,
            0,
            0,
            &mut everyone_sid,
        )?;
    }
    defer!(unsafe {
        FreeSid(everyone_sid);
    });

    let access = EXPLICIT_ACCESS_A {
        grfAccessPermissions: GENERIC_READ.0 | GENERIC_WRITE.0,
        grfAccessMode: SET_ACCESS,
        grfInheritance: NO_INHERITANCE,
        Trustee: TRUSTEE_A {
            TrusteeForm: TRUSTEE_IS_SID,
            TrusteeType: TRUSTEE_IS_USER,
            ptstrName: PSTR(everyone_sid.0.cast()),
            ..Default::default()
        },
    };

    let mut pacl: *mut ACL = 0 as _;
    unsafe {
        SetEntriesInAclA(Some(&[access]), None, &mut pacl).ok()?;
    }

    let mut security_desc = SECURITY_DESCRIPTOR::default();
    unsafe {
        InitializeSecurityDescriptor(
            PSECURITY_DESCRIPTOR(&mut security_desc as *mut _ as _),
            SECURITY_DESCRIPTOR_REVISION,
        )?;

        SetSecurityDescriptorDacl(
            PSECURITY_DESCRIPTOR(&mut security_desc as *mut _ as _),
            true,
            Some(pacl),
            false,
        )?;
    }

    Ok(security_desc)
}