pub enum InputEvent {
None,
MouseButtonAction(MouseButtonAction),
MouseButton {
button: MouseButton,
pressed: bool,
},
KeyInput {
key: Key,
location: Location,
pressed: bool,
},
MousePosition {
x: f64,
y: f64,
},
MouseWheel {
amount: f32,
axis: MouseAxis,
},
WindowFocused(bool),
Modifier {
modifier: Modifier,
pressed: bool,
},
}Variants§
None
MouseButtonAction(MouseButtonAction)
MouseButton
KeyInput
MousePosition
Returns Pysical Mouse Position.
MouseWheel
WindowFocused(bool)
Modifier
Implementations§
Source§impl InputEvent
impl InputEvent
pub fn key_input(key: Key, location: Location, pressed: bool) -> Self
pub fn mouse_position(x: f64, y: f64) -> Self
pub fn mouse_wheel(amount: f32, axis: MouseAxis) -> Self
pub fn window_focused(focused: bool) -> Self
pub fn modifier(modifier: Modifier, pressed: bool) -> Self
Trait Implementations§
Source§impl Clone for InputEvent
impl Clone for InputEvent
Source§fn clone(&self) -> InputEvent
fn clone(&self) -> InputEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for InputEvent
impl Default for InputEvent
Source§fn default() -> InputEvent
fn default() -> InputEvent
Returns the “default value” for a type. Read more
Source§impl PartialEq for InputEvent
impl PartialEq for InputEvent
impl Copy for InputEvent
impl StructuralPartialEq for InputEvent
Auto Trait Implementations§
impl Freeze for InputEvent
impl RefUnwindSafe for InputEvent
impl Send for InputEvent
impl Sync for InputEvent
impl Unpin for InputEvent
impl UnwindSafe for InputEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.