ascending_graphics 0.38.2

A graphical rendering library for 2D, using wgpu and winit.
Documentation
#![allow(clippy::extra_unused_type_parameters)]
mod animated_images;
mod atlas_set;
mod error;
mod font;
mod images;
mod lights;
mod maps;
mod mesh2d;
mod parallel;
mod systems;
mod textures;
mod tilesheet;
mod ui;

pub use animated_images::*;
pub use atlas_set::*;
pub use cosmic_text::Color;
pub use error::*;
pub use font::*;
pub use glam::{Mat4, Quat, UVec2, UVec3, UVec4, Vec2, Vec3, Vec4};
pub use images::*;
pub use lights::*;
pub use maps::*;
pub use mesh2d::*;
pub use parallel::*;
pub use systems::*;
pub use textures::*;
pub use tilesheet::*;
pub use ui::*;

#[cfg(feature = "crate_passthru")]
pub use camera;
#[cfg(feature = "crate_passthru")]
pub use cosmic_text;
#[cfg(feature = "crate_passthru")]
pub use glam;
#[cfg(feature = "crate_passthru")]
pub use image;
#[cfg(feature = "crate_passthru")]
pub use input;
#[cfg(feature = "crate_passthru")]
pub use naga;
#[cfg(feature = "crate_passthru")]
pub use time;
#[cfg(feature = "crate_passthru")]
pub use wgpu;
#[cfg(feature = "crate_passthru")]
pub use winit;