ascending_graphics-0.16.0 has been yanked.
📑 Overview
WGPUBackend.Winitfor windows and inputs.- Buffered Sorted Rendering.
- Render Images
- Render Basic Lighting
- Render Shapes via lyon
- Render Optimized Rectangle with Corner Rounding and image support.
- Render Text using
cosmic-text. - Optimized Map Renderer. (see examples).
- Atlas System with Texture Arrays and texture defragmentation support.
- Tilesheet loader to help with 2D tiles to Textures.
- Supports both Instance Buffers and Vertex Buffers.
- Extendable
🚨 Help
If you need help with this library or have suggestions please go to our Discord Group
🔎 Examples

