use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Vector3D<T> {
data: Vec<T>,
layer: usize,
row: usize,
col: usize,
}
impl<T> Vector3D<T> {
pub fn init(layer: usize, row: usize, col: usize) -> Self {
Self {
data: Vec::with_capacity(layer * row * col),
layer,
row,
col,
}
}
}