use artnet_protocol::*;
use std::net::UdpSocket;
fn main() {
let socket = UdpSocket::bind(("0.0.0.0", 6454)).unwrap();
loop {
let mut buffer = [0u8; 1024];
let (length, _addr) = socket.recv_from(&mut buffer).unwrap();
let command = ArtCommand::from_buffer(&buffer[..length]).unwrap();
println!("Received {:?}", command);
match command {
ArtCommand::Output(output) => {
println!(
"port {:?} data: {:?}",
u16::from(output.port_address),
output.data
)
}
_ => {}
}
}
}