use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct Skill {
#[serde(rename = "priority", skip_serializing_if = "Option::is_none")]
pub priority: Option<i32>,
#[serde(rename = "name", skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
#[serde(rename = "softSkill", skip_serializing_if = "Option::is_none")]
pub soft_skill: Option<bool>,
#[serde(rename = "hardSkill", skip_serializing_if = "Option::is_none")]
pub hard_skill: Option<bool>,
#[serde(rename = "tags", skip_serializing_if = "Option::is_none")]
pub tags: Option<Vec<String>>,
}
impl Skill {
pub fn new() -> Skill {
Skill {
priority: None,
name: None,
soft_skill: None,
hard_skill: None,
tags: None,
}
}
}