use arrayfire::*;
#[allow(unused_variables)]
#[allow(unused_must_use)]
fn main() {
set_device(0);
info();
let wnd = Window::new(1280, 720, String::from("Snow"));
let dims = Dim4::new(&[1280, 720, 3, 1]);
loop {
wnd.draw_image(&randu::<f32>(dims), None);
if wnd.is_closed() {
break;
}
}
}