arrayfire 3.8.0

ArrayFire is a high performance software library for parallel computing with an easy-to-use API. Its array based function set makes parallel programming simple. ArrayFire's multiple backends (CUDA, OpenCL and native CPU) make it platform independent and highly portable. A few lines of code in ArrayFire can replace dozens of lines of parallel computing code, saving you valuable time and lowering development costs. This crate provides Rust bindings for ArrayFire library.
Documentation
use super::array::Array;
use super::defines::{AfError, RandomEngineType};
use super::dim4::Dim4;
use super::error::HANDLE_ERROR;
use super::util::{af_array, af_random_engine, dim_t, u64_t, FloatingPoint, HasAfEnum};

use libc::{c_int, c_uint};

extern "C" {
    fn af_set_seed(seed: u64_t) -> c_int;
    fn af_get_seed(seed: *mut u64_t) -> c_int;

    fn af_randu(out: *mut af_array, ndims: c_uint, dims: *const dim_t, afdtype: c_uint) -> c_int;
    fn af_randn(out: *mut af_array, ndims: c_uint, dims: *const dim_t, afdtype: c_uint) -> c_int;

    fn af_create_random_engine(engine: *mut af_random_engine, rtype: c_uint, seed: u64_t) -> c_int;
    fn af_retain_random_engine(
        engine: *mut af_random_engine,
        inputEngine: af_random_engine,
    ) -> c_int;
    fn af_random_engine_set_type(engine: *mut af_random_engine, rtpye: c_uint) -> c_int;
    fn af_random_engine_get_type(rtype: *mut c_uint, engine: af_random_engine) -> c_int;
    fn af_random_engine_set_seed(engine: *mut af_random_engine, seed: u64_t) -> c_int;
    fn af_random_engine_get_seed(seed: *mut u64_t, engine: af_random_engine) -> c_int;
    fn af_release_random_engine(engine: af_random_engine) -> c_int;

    fn af_get_default_random_engine(engine: *mut af_random_engine) -> c_int;
    fn af_set_default_random_engine_type(rtype: c_uint) -> c_int;

    fn af_random_uniform(
        out: *mut af_array,
        ndims: c_uint,
        dims: *const dim_t,
        aftype: c_uint,
        engine: af_random_engine,
    ) -> c_int;
    fn af_random_normal(
        out: *mut af_array,
        ndims: c_uint,
        dims: *const dim_t,
        aftype: c_uint,
        engine: af_random_engine,
    ) -> c_int;
}

/// Set seed for random number generation
pub fn set_seed(seed: u64) {
    unsafe {
        let err_val = af_set_seed(seed as u64_t);
        HANDLE_ERROR(AfError::from(err_val));
    }
}

/// Get the seed of random number generator
pub fn get_seed() -> u64 {
    let mut ret_val: u64 = 0;
    unsafe {
        let err_val = af_get_seed(&mut ret_val as *mut u64_t);
        HANDLE_ERROR(AfError::from(err_val));
    }
    ret_val
}

macro_rules! data_gen_def {
    [$doc_str: expr, $fn_name:ident, $ffi_name: ident, $($type_trait: ident),+] => (
        #[doc=$doc_str]
        ///
        ///# Parameters
        ///
        /// - `dims` is the output dimensions
        ///
        ///# Return Values
        ///
        /// An Array with random values.
        pub fn $fn_name<T>(dims: Dim4) -> Array<T>
        where $( T: $type_trait, )* {
            let aftype = T::get_af_dtype();
            unsafe {
                let mut temp: af_array = std::ptr::null_mut();
                let err_val = $ffi_name(&mut temp as *mut af_array,
                                        dims.ndims() as c_uint, dims.get().as_ptr() as *const dim_t,
                                        aftype as c_uint);
                HANDLE_ERROR(AfError::from(err_val));
                temp.into()
            }
        }
    )
}

data_gen_def!(
    "Create random numbers from uniform distribution",
    randu,
    af_randu,
    HasAfEnum
);
data_gen_def!(
    "Create random numbers from normal distribution",
    randn,
    af_randn,
    HasAfEnum,
    FloatingPoint
);

/// Random number generator engine
///
/// This is a wrapper for ArrayFire's native random number generator engine.
///
/// ## Sharing Across Threads
///
/// While sharing this object with other threads, there is no need to wrap
/// this in an Arc object unless only one such object is required to exist.
/// The reason being that ArrayFire's internal details that are pointed to
/// by the RandoMEngine handle are appropriately reference counted in thread safe
/// manner. However, if you need to modify RandomEngine object, then please do wrap
/// the object using a Mutex or Read-Write lock.
pub struct RandomEngine {
    handle: af_random_engine,
}

unsafe impl Send for RandomEngine {}

/// Used for creating RandomEngine object from native resource id
impl From<af_random_engine> for RandomEngine {
    fn from(t: af_random_engine) -> Self {
        Self { handle: t }
    }
}

impl RandomEngine {
    /// Create a new random engine object
    ///
    /// # Parameters
    ///
    /// - `rengine` can be value of [RandomEngineType](./enum.RandomEngineType.html) enum.
    /// - `seed` is the initial seed value
    ///
    /// # Return Values
    ///
    /// A object of type RandomEngine
    pub fn new(rengine: RandomEngineType, seed: Option<u64>) -> Self {
        unsafe {
            let mut temp: af_random_engine = std::ptr::null_mut();
            let err_val = af_create_random_engine(
                &mut temp as *mut af_random_engine,
                rengine as c_uint,
                match seed {
                    Some(s) => s,
                    None => 0,
                } as u64_t,
            );
            HANDLE_ERROR(AfError::from(err_val));
            RandomEngine { handle: temp }
        }
    }

    /// Get random engine type
    pub fn get_type(&self) -> RandomEngineType {
        let mut temp: u32 = 0;
        unsafe {
            let err_val = af_random_engine_get_type(&mut temp as *mut c_uint, self.handle);
            HANDLE_ERROR(AfError::from(err_val));
        }
        RandomEngineType::from(temp)
    }

    /// Get random engine type
    pub fn set_type(&mut self, engine_type: RandomEngineType) {
        unsafe {
            let err_val = af_random_engine_set_type(
                &mut self.handle as *mut af_random_engine,
                engine_type as c_uint,
            );
            HANDLE_ERROR(AfError::from(err_val));
        }
    }

    /// Set seed for random engine
    pub fn set_seed(&mut self, seed: u64) {
        unsafe {
            let err_val =
                af_random_engine_set_seed(&mut self.handle as *mut af_random_engine, seed as u64_t);
            HANDLE_ERROR(AfError::from(err_val));
        }
    }

    /// Get seed of the random engine
    pub fn get_seed(&self) -> u64 {
        let mut seed: u64 = 0;
        unsafe {
            let err_val = af_random_engine_get_seed(&mut seed as *mut u64_t, self.handle);
            HANDLE_ERROR(AfError::from(err_val));
        }
        seed
    }

    /// Returns the native FFI handle for Rust object `RandomEngine`
    pub unsafe fn get(&self) -> af_random_engine {
        self.handle
    }
}

/// Increment reference count of RandomEngine's native resource
impl Clone for RandomEngine {
    fn clone(&self) -> Self {
        unsafe {
            let mut temp: af_random_engine = std::ptr::null_mut();
            let err_val = af_retain_random_engine(&mut temp as *mut af_random_engine, self.handle);
            HANDLE_ERROR(AfError::from(err_val));
            RandomEngine::from(temp)
        }
    }
}

/// Free RandomEngine's native resource
impl Drop for RandomEngine {
    fn drop(&mut self) {
        unsafe {
            let err_val = af_release_random_engine(self.handle);
            HANDLE_ERROR(AfError::from(err_val));
        }
    }
}

#[cfg(feature = "afserde")]
mod afserde {
    // Reimport required from super scope
    use super::{RandomEngine, RandomEngineType};

    use serde::de::Deserializer;
    use serde::ser::Serializer;
    use serde::{Deserialize, Serialize};

    #[derive(Debug, Serialize, Deserialize)]
    struct RandEngine {
        engine_type: RandomEngineType,
        seed: u64,
    }

    /// Serialize Implementation of Array
    impl Serialize for RandomEngine {
        fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
        where
            S: Serializer,
        {
            let r = RandEngine {
                engine_type: self.get_type(),
                seed: self.get_seed(),
            };
            r.serialize(serializer)
        }
    }

    /// Deserialize Implementation of Array
    #[cfg(feature = "afserde")]
    impl<'de> Deserialize<'de> for RandomEngine {
        fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
        where
            D: Deserializer<'de>,
        {
            match RandEngine::deserialize(deserializer) {
                Ok(r) => Ok(RandomEngine::new(r.engine_type, Some(r.seed))),
                Err(err) => Err(err),
            }
        }
    }
}

/// Get default random engine
pub fn get_default_random_engine() -> RandomEngine {
    unsafe {
        let mut temp: af_random_engine = std::ptr::null_mut();
        let mut err_val = af_get_default_random_engine(&mut temp as *mut af_random_engine);
        HANDLE_ERROR(AfError::from(err_val));
        let mut handle: af_random_engine = std::ptr::null_mut();
        err_val = af_retain_random_engine(&mut handle as *mut af_random_engine, temp);
        HANDLE_ERROR(AfError::from(err_val));
        RandomEngine { handle: handle }
    }
}

/// Set the random engine type for default random number generator
///
/// # Parameters
///
/// - `rtype` can take one of the values of enum [RandomEngineType](./enum.RandomEngineType.html)
pub fn set_default_random_engine_type(rtype: RandomEngineType) {
    unsafe {
        let err_val = af_set_default_random_engine_type(rtype as c_uint);
        HANDLE_ERROR(AfError::from(err_val));
    }
}

/// Generate array of uniform numbers using a random engine
///
/// # Parameters
///
/// - `dims` is output array dimensions
/// - `engine` is an object of type [RandomEngine](./struct.RandomEngine.html)
///
/// # Return Values
///
/// An Array with uniform numbers generated using random engine
pub fn random_uniform<T>(dims: Dim4, engine: &RandomEngine) -> Array<T>
where
    T: HasAfEnum,
{
    let aftype = T::get_af_dtype();
    unsafe {
        let mut temp: af_array = std::ptr::null_mut();
        let err_val = af_random_uniform(
            &mut temp as *mut af_array,
            dims.ndims() as c_uint,
            dims.get().as_ptr() as *const dim_t,
            aftype as c_uint,
            engine.get(),
        );
        HANDLE_ERROR(AfError::from(err_val));
        temp.into()
    }
}

/// Generate array of normal numbers using a random engine
///
/// # Parameters
///
/// - `dims` is output array dimensions
/// - `engine` is an object of type [RandomEngine](./struct.RandomEngine.html)
///
/// # Return Values
///
/// An Array with normal numbers generated using random engine
pub fn random_normal<T>(dims: Dim4, engine: &RandomEngine) -> Array<T>
where
    T: HasAfEnum + FloatingPoint,
{
    let aftype = T::get_af_dtype();
    unsafe {
        let mut temp: af_array = std::ptr::null_mut();
        let err_val = af_random_normal(
            &mut temp as *mut af_array,
            dims.ndims() as c_uint,
            dims.get().as_ptr() as *const dim_t,
            aftype as c_uint,
            engine.get(),
        );
        HANDLE_ERROR(AfError::from(err_val));
        temp.into()
    }
}

#[cfg(test)]
mod tests {
    #[cfg(feature = "afserde")]
    mod serde_tests {
        use super::super::RandomEngine;
        use crate::core::defines::RandomEngineType;

        #[test]
        #[cfg(feature = "afserde")]
        fn random_engine_serde_bincode() {
            let input = RandomEngine::new(RandomEngineType::THREEFRY_2X32_16, Some(2047));
            let encoded = match bincode::serialize(&input) {
                Ok(encoded) => encoded,
                Err(_) => vec![],
            };

            let decoded: RandomEngine = bincode::deserialize(&encoded).unwrap();

            assert_eq!(input.get_seed(), decoded.get_seed());
            assert_eq!(input.get_type(), decoded.get_type());
        }
    }
}