archetype_ecs 1.2.0

Archetype ECS - High-performance Entity Component System with parallel execution
Documentation
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// Copyright 2024 Saptak Santra
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//! Query system with archetype filtering
//!
//! Type-safe component queries with automatic archetype matching.

use std::any::TypeId;
use std::marker::PhantomData;
use std::ptr::NonNull;

#[cfg(feature = "profiling")]
use tracing::info_span;

/// Profiling statistics for query execution
#[cfg(feature = "profiling")]
#[derive(Debug, Default, Clone, Copy)]
pub struct QueryProfilingData {
    pub prepare_time_us: u64,
    pub iteration_time_us: u64,
    pub total_iterations: u64,
    pub avg_iteration_time_us: f64,
}

use crate::archetype::{Archetype, ComponentColumn};
use crate::component::Component;
use crate::entity::EntityId;
use crate::world::World;
use smallvec::{smallvec, SmallVec};

const MAX_FILTER_COMPONENTS: usize = 8;

/// Component signature for query caching
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct QuerySignature {
    /// Components that must be present
    pub required: SmallVec<[TypeId; 8]>,
    /// Components that must be absent
    pub excluded: SmallVec<[TypeId; 8]>,
}

impl Default for QuerySignature {
    fn default() -> Self {
        Self::new()
    }
}

impl QuerySignature {
    /// Create new empty signature
    pub fn new() -> Self {
        Self {
            required: smallvec![],
            excluded: smallvec![],
        }
    }

    /// Check if an archetype matches this signature
    pub fn matches(&self, archetype: &Archetype) -> bool {
        // Check required components
        for &req in &self.required {
            if archetype.column_index(req).is_none() {
                return false;
            }
        }

        // Check excluded components
        for &exc in &self.excluded {
            if archetype.column_index(exc).is_some() {
                return false;
            }
        }

        true
    }
}

/// Cached result for a specific query signature
pub struct CachedQueryResult {
    pub matches: Vec<usize>,
    pub seen_archetypes: usize,
    pub signature: QuerySignature,
}

impl CachedQueryResult {
    pub fn new(signature: QuerySignature, archetypes: &[Archetype]) -> Self {
        let matched = archetypes
            .iter()
            .enumerate()
            .filter_map(|(id, arch)| {
                if signature.matches(arch) {
                    Some(id)
                } else {
                    None
                }
            })
            .collect();

        Self {
            matches: matched,
            seen_archetypes: archetypes.len(),
            signature,
        }
    }

    pub fn update(&mut self, world: &World) {
        let count = world.archetype_count();
        if self.seen_archetypes < count {
            for (id, arch) in world
                .archetypes()
                .iter()
                .enumerate()
                .skip(self.seen_archetypes)
            {
                if self.signature.matches(arch) {
                    self.matches.push(id);
                }
            }
            self.seen_archetypes = count;
        }
    }

    /// SIMD-optimized iteration: returns chunks of components
    ///
    /// # Example
    /// ```
    /// # let mut world = archetype_ecs::World::new();
    /// # for i in 0..100 {
    /// #     world.spawn((i as f32, 0.0f32));
    /// # }
    /// # let mut query = archetype_ecs::CachedQuery::<&mut f32>::new(&world);
    /// // Process components in SIMD chunks for better performance
    /// ```
    /// # Limitations
    /// This currently allocates a new Vec for chunks every call.
    /// Optimize this with a reusable buffer if profiling shows it's a hotspot.
    pub fn iter_simd_chunks<T: Component + Copy>(&mut self, world: &mut World) -> Vec<&mut [T]> {
        let mut chunks = Vec::new();

        // Update state first
        self.update(world);

        for &archetype_id in &self.matches {
            if let Some(archetype) = world.get_archetype_mut(archetype_id) {
                if let Some(col) = archetype.get_column_mut(std::any::TypeId::of::<T>()) {
                    let len = col.len();
                    let ptr = col.get_ptr_mut(0) as *mut T;
                    unsafe {
                        let slice = std::slice::from_raw_parts_mut(ptr, len);
                        chunks.extend(crate::simd::chunks(slice));
                    }
                }
            }
        }

        chunks
    }
}

/// Query filter trait for type-level archetype matching
pub trait QueryFilter {
    /// Check if archetype matches this query
    fn matches_archetype(archetype: &Archetype) -> bool;

    /// Get required component type IDs
    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]>;

    /// Get query signature for caching
    fn signature() -> QuerySignature {
        let mut sig = QuerySignature::new();
        sig.required = Self::type_ids();
        sig.required.sort();
        sig
    }
}

/// Stateful mutable query wrapper
pub struct QueryMut<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w>,
{
    world: &'w mut World,
    _phantom: PhantomData<Q>,
}

impl<'w, Q> QueryMut<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w>,
{
    /// Create mutable query wrapper
    pub fn new(world: &'w mut World) -> Self {
        Self {
            world,
            _phantom: PhantomData,
        }
    }

    /// Iterate results
    ///
    /// Creates a temporary QueryState internally for convenience.
    /// For better performance in hot loops, use `CachedQuery` instead.
    pub fn iter(&'w mut self) -> QueryIterMut<'w, Q> {
        // OPTIMIZATION: Use cached query state from world
        let matched = self.world.get_cached_query_indices::<Q>();
        QueryIterMut::new(self.world, &matched, 0, self.world.tick())
    }

    pub fn iter_since(&'w mut self, tick: u32) -> QueryIterMut<'w, Q> {
        let matched = self.world.get_cached_query_indices::<Q>();
        QueryIterMut::new(self.world, &matched, tick, self.world.tick())
    }

    /// Count matching entities
    pub fn count(&mut self) -> usize {
        let matched = self.world.get_cached_query_indices::<Q>();
        let world_ref: &World = &*self.world;
        matched
            .iter()
            .filter_map(|&id| world_ref.get_archetype(id))
            .map(|arch| arch.len())
            .sum()
    }

    /// Parallel iteration over chunks
    ///
    /// This method allows processing entities in parallel chunks using Rayon.
    /// Each chunk provides typed slice access to components for SIMD optimization.
    #[cfg(feature = "parallel")]
    pub fn par_for_each_chunk<F>(&mut self, func: F)
    where
        F: Fn(crate::archetype::ArchetypeChunkMut) + Send + Sync,
    {
        use rayon::prelude::*;

        let matched = self.world.get_cached_query_indices::<Q>();
        let world_ptr = self.world as *mut World as usize;

        // Iterate over matched archetypes in parallel, then chunks within each archetype
        matched.par_iter().for_each(|&arch_id| {
            // SAFETY: Distinct archetypes accessed in parallel. World pointer valid for duration.
            let world = unsafe { &mut *(world_ptr as *mut World) };

            if let Some(archetype) = world.get_archetype_mut(arch_id) {
                archetype
                    .chunks_mut(crate::archetype::DEFAULT_CHUNK_SIZE)
                    .into_par_iter()
                    .for_each(&func);
            }
        });
    }

    /// Create a parallel query wrapper
    #[cfg(feature = "parallel")]
    pub fn par(self) -> ParQuery<'w, Q> {
        ParQuery::new(self)
    }
}

/// Parallel query wrapper for ergonomic multi-core iteration
#[cfg(feature = "parallel")]
pub struct ParQuery<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w>,
{
    query: QueryMut<'w, Q>,
}

#[cfg(feature = "parallel")]
impl<'w, Q> ParQuery<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w>,
{
    /// Create a new parallel query
    pub fn new(query: QueryMut<'w, Q>) -> Self {
        Self { query }
    }

    /// Parallel iteration over matching entities
    ///
    /// Splits work across CPU cores at the archetype level.
    pub fn for_each<F>(&mut self, func: F)
    where
        F: Fn(Q::Item) + Send + Sync,
        Q: Send + Sync,
        Q::Item: Send,
    {
        use rayon::prelude::*;

        let matched = self.query.world.get_cached_query_indices::<Q>();
        let current_tick = self.query.world.tick();

        // SAFETY: The scheduler/caller ensures that this parallel iteration
        // only accesses components declared in SystemAccess.
        let world_cell = unsafe { self.query.world.as_unsafe_world_cell() };

        matched.par_iter().for_each(|&arch_id| {
            if let Some(archetype_ptr) = unsafe { world_cell.get_archetype_ptr(arch_id) } {
                // SAFETY: We have unique access to this archetype in this thread.
                let archetype_w = unsafe { &mut *archetype_ptr.as_ptr() };
                let len = archetype_w.len();
                if let Some(mut state) = Q::prepare(archetype_w, 0, current_tick) {
                    for row in 0..len {
                        // SAFETY: Row is within bounds, and state is uniquely owned by this thread for this archetype.
                        if let Some(item) = unsafe { Q::fetch(&mut state, row) } {
                            func(item);
                        }
                    }
                }
            }
        });
    }
}

impl<'w, Q> IntoIterator for QueryMut<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w> + 'w,
{
    type Item = <Q as QueryFetchMut<'w>>::Item;
    type IntoIter = QueryIterMut<'w, Q>;

    fn into_iter(self) -> Self::IntoIter {
        let matched = self.world.get_cached_query_indices::<Q>();
        QueryIterMut::new(self.world, &matched, 0, self.world.tick())
    }
}

/// Immutable query iterator
pub struct QueryIter<'w, Q: QueryFilter>
where
    Q: QueryFetch<'w>,
{
    archetypes: Vec<NonNull<Archetype>>,
    archetype_index: usize,
    entity_index: usize,
    change_tick: u32,
    state: Option<Q::State>,
    _phantom: PhantomData<&'w Q>,
}

impl<'w, Q: QueryFilter> QueryIter<'w, Q>
where
    Q: QueryFetch<'w>,
{
    /// Create new immutable query iterator
    fn new(world: &'w World, matched: &[usize], change_tick: u32) -> Self {
        let mut archetypes = Vec::with_capacity(matched.len());
        for &id in matched {
            if let Some(ptr) = world.archetype_ptr(id) {
                archetypes.push(ptr);
            }
        }

        Self {
            archetypes,
            archetype_index: 0,
            entity_index: 0,
            change_tick,
            state: None,
            _phantom: PhantomData,
        }
    }
}

impl<'w, Q> Iterator for QueryIter<'w, Q>
where
    Q: QueryFilter + QueryFetch<'w>,
{
    type Item = <Q as QueryFetch<'w>>::Item;

    fn next(&mut self) -> Option<Self::Item> {
        loop {
            // Acquire state for the current archetype if we don't have one
            if self.state.is_none() {
                if self.archetype_index >= self.archetypes.len() {
                    return None;
                }

                let ptr = self.archetypes[self.archetype_index].as_ptr();
                self.state = Q::prepare(unsafe { &*ptr }, self.change_tick);
                self.entity_index = 0;

                // specific archetype might not match filter requirements (e.g. Changed filter)
                // so we might get None state even if archetype was in the list.
                if self.state.is_none() {
                    self.archetype_index += 1;
                    continue;
                }
            }

            // We have a valid state, try to fetch components for current entity
            let archetype_ptr = self.archetypes[self.archetype_index].as_ptr();
            let archetype = unsafe { &*archetype_ptr };

            if self.entity_index >= archetype.len() {
                // Archetype exhausted, move next
                self.state = None;
                self.archetype_index += 1;
                continue;
            }

            let row = self.entity_index;
            self.entity_index += 1;

            // SAFETY: Row bounds checked above, state valid
            if let Some(item) = unsafe { Q::fetch(self.state.as_ref().unwrap(), row) } {
                return Some(item);
            }
            // If fetch returns None (e.g. filter failed for this specific row), continue
        }
    }

    fn size_hint(&self) -> (usize, Option<usize>) {
        let len = self.len();
        (len, Some(len))
    }
}

impl<'w, Q> ExactSizeIterator for QueryIter<'w, Q>
where
    Q: QueryFilter + QueryFetch<'w>,
{
    fn len(&self) -> usize {
        if self.archetype_index >= self.archetypes.len() {
            return 0;
        }

        let mut count = 0;

        let current_ptr = self.archetypes[self.archetype_index].as_ptr();
        // SAFETY: Pointer is valid for 'w lifetime and comes from world.archetype_ptr()
        let current = unsafe { &*current_ptr };
        count += current.len().saturating_sub(self.entity_index);

        for archetype_ptr in self.archetypes.iter().skip(self.archetype_index + 1) {
            // SAFETY: All pointers in self.archetypes are valid for the query lifetime
            let archetype = unsafe { &*archetype_ptr.as_ptr() };
            count += archetype.len();
        }

        count
    }
}

/// Mutable query iterator
pub struct QueryIterMut<'w, Q: QueryFilter>
where
    Q: QueryFetchMut<'w>,
{
    archetypes: Vec<NonNull<Archetype>>,
    archetype_index: usize,
    entity_index: usize,
    #[allow(dead_code)] // Reserved for future change detection features
    change_tick: u32,
    current_tick: u32,
    state: Option<Q::State>,
    _phantom: PhantomData<&'w mut Q>,
}

impl<'w, Q: QueryFilter> QueryIterMut<'w, Q>
where
    Q: QueryFetchMut<'w>,
{
    /// Create new mutable query iterator
    fn new(world: &'w mut World, matched: &[usize], change_tick: u32, current_tick: u32) -> Self {
        let mut archetypes = Vec::with_capacity(matched.len());
        for &id in matched {
            if let Some(ptr) = world.archetype_ptr_mut(id) {
                archetypes.push(ptr);
            }
        }

        Self {
            archetypes,
            archetype_index: 0,
            entity_index: 0,
            change_tick,
            current_tick,
            state: None,
            _phantom: PhantomData,
        }
    }
}

impl<'w, Q> Iterator for QueryIterMut<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w>,
{
    type Item = <Q as QueryFetchMut<'w>>::Item;

    fn next(&mut self) -> Option<Self::Item> {
        loop {
            // No state? Try to acquire it for next archetype
            if self.state.is_none() {
                if self.archetype_index >= self.archetypes.len() {
                    return None;
                }

                let archetype_ptr = self.archetypes[self.archetype_index].as_ptr();
                // SAFETY: Ptr valid from World, 'w lifetime
                let archetype = unsafe { &mut *archetype_ptr };

                self.state = Q::prepare(archetype, self.change_tick, self.current_tick);
                self.entity_index = 0;

                if self.state.is_none() {
                    self.archetype_index += 1;
                    continue; // Archetype empty or filtered out
                }
            }

            // Valid state, fetch next entity
            let archetype_ptr = self.archetypes[self.archetype_index].as_ptr();
            let archetype = unsafe { &*archetype_ptr };

            if self.entity_index >= archetype.len() {
                // Done with this archetype
                self.state = None;
                self.archetype_index += 1;
                continue;
            }

            let row = self.entity_index;
            self.entity_index += 1;

            // SAFETY: Bounds checked, state valid
            if let Some(item) = unsafe { Q::fetch(self.state.as_mut().unwrap(), row) } {
                return Some(item);
            }
            // Fetch failed (filter?), skip to next entity
        }
    }
}

impl<'w, Q> ExactSizeIterator for QueryIterMut<'w, Q>
where
    Q: QueryFilter + QueryFetchMut<'w>,
{
    fn len(&self) -> usize {
        if self.archetype_index >= self.archetypes.len() {
            return 0;
        }

        let mut count = 0;

        let current_ptr = self.archetypes[self.archetype_index].as_ptr();
        // SAFETY: Pointer is valid for 'w lifetime and comes from world.archetype_ptr_mut()
        let current = unsafe { &*current_ptr };
        count += current.len().saturating_sub(self.entity_index);

        for archetype_ptr in self.archetypes.iter().skip(self.archetype_index + 1) {
            // SAFETY: All pointers in self.archetypes are valid for the query lifetime
            let archetype = unsafe { &*archetype_ptr.as_ptr() };
            count += archetype.len();
        }

        count
    }
}

/// Trait for fetching component data (immutable)
///
/// # Safety
/// Implementations must ensure that `fetch` is safe to call with the state returned by `prepare`.
pub unsafe trait QueryFetch<'w>: QueryFilter {
    /// The type of data returned by the query
    type Item;
    /// State used to fetch data (e.g. column pointers)
    type State;

    /// Prepare to fetch from an archetype
    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State>;

    /// Fetch data for a specific entity
    ///
    /// # Safety
    /// - `row` must be valid for the archetype used in `prepare`
    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item>;
}

// QueryFetch implementations for immutable component access

impl<T: Component> QueryFilter for &T {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.column_index(TypeId::of::<T>()).is_some()
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![TypeId::of::<T>()]
    }
}

unsafe impl<'w, T: Component> QueryFetch<'w> for &'w T {
    type Item = &'w T;
    type State = &'w ComponentColumn;

    fn prepare(archetype: &'w Archetype, _change_tick: u32) -> Option<Self::State> {
        let type_id = TypeId::of::<T>();
        archetype.get_column(type_id)
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        state.get::<T>(row)
    }
}

/// Trait for fetching component data (mutable)
///
/// # Safety
/// Implementations must ensure that `fetch` is safe to call with the state returned by `prepare`.
pub unsafe trait QueryFetchMut<'w>: QueryFilter {
    /// The type of data returned by the query
    type Item;
    /// State used to fetch data (e.g. column pointers)
    type State;

    /// Prepare to fetch from an archetype
    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State>;

    /// Fetch data for a specific entity
    ///
    /// # Safety
    /// - `row` must be valid for the archetype used in `prepare`
    /// - Must not be called multiple times for the same row (aliasing)
    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item>;
}

impl<T: Component> QueryFilter for &mut T {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.column_index(TypeId::of::<T>()).is_some()
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![TypeId::of::<T>()]
    }
}

unsafe impl<'w, T: Component> QueryFetchMut<'w> for &'w mut T {
    type Item = &'w mut T;
    type State = (*mut ComponentColumn, u32);

    fn prepare(
        archetype: &'w mut Archetype,
        _change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State> {
        let type_id = TypeId::of::<T>();
        let column = archetype.get_column_mut(type_id)?;
        Some((column as *mut ComponentColumn, current_tick))
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        let (column_ptr, current_tick) = state;
        // SAFETY: Column pointer valid for 'w, row bounds checked
        let column = unsafe { &mut **column_ptr };
        column.set_changed_tick(row, *current_tick);
        column.get_mut::<T>(row)
    }
}

/// QueryFetchMut for immutable reference - allows mixed mutability tuples
/// Example: `world.query_mut::<(&Position, &mut Velocity)>()`
unsafe impl<'w, T: Component> QueryFetchMut<'w> for &'w T {
    type Item = &'w T;
    type State = *const ComponentColumn;

    fn prepare(
        archetype: &'w mut Archetype,
        _change_tick: u32,
        _current_tick: u32,
    ) -> Option<Self::State> {
        let type_id = TypeId::of::<T>();
        archetype
            .get_column(type_id)
            .map(|col| col as *const ComponentColumn)
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        // SAFETY: Pointer valid for 'w lifetime
        let column = unsafe { &**state };
        column.get::<T>(row)
    }
}

// Generic tuple implementations for QueryFetchMut
// These use QueryFetchMut bounds, allowing mixed types like (Entity, &mut T), (&T, &mut U), etc.

unsafe impl<'w, A: QueryFetchMut<'w>> QueryFetchMut<'w> for (A,)
where
    A: QueryFilter,
{
    type Item = (A::Item,);
    type State = (A::State,);

    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State> {
        let state_a = A::prepare(archetype, change_tick, current_tick)?;
        Some((state_a,))
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        Some((A::fetch(&mut state.0, row)?,))
    }
}

unsafe impl<'w, A: QueryFetchMut<'w>, B: QueryFetchMut<'w>> QueryFetchMut<'w> for (A, B)
where
    A: QueryFilter,
    B: QueryFilter,
{
    type Item = (A::Item, B::Item);
    type State = (A::State, B::State);

    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State> {
        // SAFETY: We're getting non-overlapping mutable borrows through prepare
        // Each component type gets its own column pointer
        let ptr = archetype as *mut Archetype;
        let state_a = A::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        let state_b = B::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        Some((state_a, state_b))
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        Some((A::fetch(&mut state.0, row)?, B::fetch(&mut state.1, row)?))
    }
}

unsafe impl<'w, A: QueryFetchMut<'w>, B: QueryFetchMut<'w>, C: QueryFetchMut<'w>> QueryFetchMut<'w>
    for (A, B, C)
where
    A: QueryFilter,
    B: QueryFilter,
    C: QueryFilter,
{
    type Item = (A::Item, B::Item, C::Item);
    type State = (A::State, B::State, C::State);

    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State> {
        let ptr = archetype as *mut Archetype;
        let state_a = A::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        let state_b = B::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        let state_c = C::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        Some((state_a, state_b, state_c))
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        Some((
            A::fetch(&mut state.0, row)?,
            B::fetch(&mut state.1, row)?,
            C::fetch(&mut state.2, row)?,
        ))
    }
}

unsafe impl<
        'w,
        A: QueryFetchMut<'w>,
        B: QueryFetchMut<'w>,
        C: QueryFetchMut<'w>,
        D: QueryFetchMut<'w>,
    > QueryFetchMut<'w> for (A, B, C, D)
where
    A: QueryFilter,
    B: QueryFilter,
    C: QueryFilter,
    D: QueryFilter,
{
    type Item = (A::Item, B::Item, C::Item, D::Item);
    type State = (A::State, B::State, C::State, D::State);

    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State> {
        let ptr = archetype as *mut Archetype;
        let state_a = A::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        let state_b = B::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        let state_c = C::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        let state_d = D::prepare(unsafe { &mut *ptr }, change_tick, current_tick)?;
        Some((state_a, state_b, state_c, state_d))
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        Some((
            A::fetch(&mut state.0, row)?,
            B::fetch(&mut state.1, row)?,
            C::fetch(&mut state.2, row)?,
            D::fetch(&mut state.3, row)?,
        ))
    }
}

// Manual implementations for tuple QueryFetch (immutable) to avoid macro complexity

unsafe impl<'w, A: QueryFetch<'w>> QueryFetch<'w> for (A,) {
    type Item = (A::Item,);
    type State = (A::State,);

    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State> {
        Some((A::prepare(archetype, change_tick)?,))
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        Some((A::fetch(&state.0, row)?,))
    }
}

unsafe impl<'w, A: QueryFetch<'w>, B: QueryFetch<'w>> QueryFetch<'w> for (A, B) {
    type Item = (A::Item, B::Item);
    type State = (A::State, B::State);

    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State> {
        Some((
            A::prepare(archetype, change_tick)?,
            B::prepare(archetype, change_tick)?,
        ))
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        Some((A::fetch(&state.0, row)?, B::fetch(&state.1, row)?))
    }
}

unsafe impl<'w, A: QueryFetch<'w>, B: QueryFetch<'w>, C: QueryFetch<'w>> QueryFetch<'w>
    for (A, B, C)
{
    type Item = (A::Item, B::Item, C::Item);
    type State = (A::State, B::State, C::State);

    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State> {
        Some((
            A::prepare(archetype, change_tick)?,
            B::prepare(archetype, change_tick)?,
            C::prepare(archetype, change_tick)?,
        ))
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        Some((
            A::fetch(&state.0, row)?,
            B::fetch(&state.1, row)?,
            C::fetch(&state.2, row)?,
        ))
    }
}

unsafe impl<'w, A: QueryFetch<'w>, B: QueryFetch<'w>, C: QueryFetch<'w>, D: QueryFetch<'w>>
    QueryFetch<'w> for (A, B, C, D)
{
    type Item = (A::Item, B::Item, C::Item, D::Item);
    type State = (A::State, B::State, C::State, D::State);

    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State> {
        Some((
            A::prepare(archetype, change_tick)?,
            B::prepare(archetype, change_tick)?,
            C::prepare(archetype, change_tick)?,
            D::prepare(archetype, change_tick)?,
        ))
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        Some((
            A::fetch(&state.0, row)?,
            B::fetch(&state.1, row)?,
            C::fetch(&state.2, row)?,
            D::fetch(&state.3, row)?,
        ))
    }
}

/// Cached query state
///
/// Pre-computes which archetypes match the query filter.
/// Hack from Bevy: 50-80% query overhead reduction
///
/// # Performance
/// Create a `QueryState` once (for example during system initialization) and reuse it every
/// frame. Rebuild the state only when the world's archetype layout changes (e.g. a new component
/// combination is introduced). Reusing the cached state avoids repeatedly hashing archetype
/// signatures.
///
/// ```ignore
/// struct MovementSystem {
///     state: QueryState<(&'static mut Position, &'static Velocity)>,
/// }
///
/// impl MovementSystem {
///     fn new(world: &World) -> Self {
///         Self {
///             state: QueryState::new(world),
///         }
///     }
///
///     fn run(&mut self, world: &mut World) {
///         for (pos, vel) in self.state.iter_mut(world) {
///             pos.x += vel.x;
///             pos.y += vel.y;
///         }
///     }
/// }
/// ```
pub struct QueryState<F> {
    matches: Vec<usize>,
    seen_archetypes: usize,
    phantom: PhantomData<F>,

    #[cfg(feature = "profiling")]
    pub profiling_data: QueryProfilingData,
}

impl<F: QueryFilter> QueryState<F> {
    /// Create query state by scanning archetypes. Call this once during setup and reuse the
    /// returned state until the world's archetype layout changes.
    pub fn new(world: &World) -> Self {
        #[cfg(feature = "profiling")]
        let span = info_span!("query_state.new", archetype_count = world.archetype_count());
        #[cfg(feature = "profiling")]
        let start = std::time::Instant::now();

        // Use get_cached_query_indices which is public or available
        // Note: World typically only exposes indices for internal use, assuming get_cached_query_indices is available.
        // It returns &[usize].
        let matched = world.get_cached_query_indices::<F>();

        #[cfg(feature = "profiling")]
        let prepare_time_us = start.elapsed().as_micros() as u64;

        Self {
            matches: matched.to_vec(),
            seen_archetypes: world.archetypes().len(),
            phantom: PhantomData,

            #[cfg(feature = "profiling")]
            profiling_data: QueryProfilingData {
                prepare_time_us,
                ..Default::default()
            },
        }
    }

    /// Iterate query results
    ///
    pub fn iter<'w>(&self, world: &'w World, change_tick: u32) -> QueryIter<'w, F>
    where
        F: QueryFetch<'w>,
    {
        #[cfg(feature = "profiling")]
        let _span = info_span!("QueryState::iter", matches = ?self.matches.len()).entered();

        // Note: we can't update profiling_data here because iter takes &self immutable.
        // For read-only queries we just log spans.

        QueryIter::new(world, &self.matches, change_tick)
    }

    #[cfg(feature = "profiling")]
    pub fn profiling_summary(&self) -> String {
        format!(
            "Query profiling: prep={:.2}μs, iter={:.2}μs, iterations={}",
            self.profiling_data.prepare_time_us as f64,
            self.profiling_data.avg_iteration_time_us,
            self.profiling_data.total_iterations
        )
    }

    /// Iterate query results mutably
    pub fn iter_mut<'w>(&'w mut self, world: &'w mut World, change_tick: u32) -> QueryIterMut<'w, F>
    where
        F: QueryFetchMut<'w>,
    {
        QueryIterMut::new(world, &self.matches, change_tick, world.tick())
    }

    pub fn match_count(&self) -> usize {
        self.matches.len()
    }

    /// Update query state with new archetypes (incremental)
    pub fn update(&mut self, world: &World) {
        #[cfg(feature = "profiling")]
        let _span = info_span!("query_state.update").entered();

        let count = world.archetype_count();
        if count > self.seen_archetypes {
            for (id, arch) in world
                .archetypes()
                .iter()
                .enumerate()
                .skip(self.seen_archetypes)
            {
                if F::matches_archetype(arch) {
                    self.matches.push(id);
                }
            }
            self.seen_archetypes = count;
        }
    }

    /// SIMD-optimized iteration: returns chunks of components
    ///
    /// # Example
    /// ```
    /// # let mut world = archetype_ecs::World::new();
    /// # for i in 0..100 {
    /// #     world.spawn((i as f32, 0.0f32));
    /// # }
    /// # let mut query = archetype_ecs::CachedQuery::<&mut f32>::new(&world);
    /// // Process components in SIMD chunks for better performance
    /// ```
    pub fn iter_simd_chunks<T: Component + Copy>(&mut self, world: &mut World) -> Vec<&mut [T]> {
        let mut chunks = Vec::new();

        // Update state first
        self.update(world);

        for &archetype_id in &self.matches {
            if let Some(archetype) = world.get_archetype_mut(archetype_id) {
                if let Some(col) = archetype.get_column_mut(std::any::TypeId::of::<T>()) {
                    let len = col.len();
                    let ptr = col.get_ptr_mut(0) as *mut T;
                    unsafe {
                        let slice = std::slice::from_raw_parts_mut(ptr, len);
                        chunks.extend(crate::simd::chunks(slice));
                    }
                }
            }
        }

        chunks
    }
}

/// Stateless query wrapper
pub struct Query<'w, Q>
where
    Q: QueryFilter + QueryFetch<'w>,
{
    world: &'w World,
    _phantom: PhantomData<Q>,
}

impl<'w, Q> Query<'w, Q>
where
    Q: QueryFilter + QueryFetch<'w>,
{
    /// Create query
    pub fn new(world: &'w World) -> Self {
        Self {
            world,
            _phantom: PhantomData,
        }
    }

    /// Iterate query - uses world cache for performance
    pub fn iter(&self) -> QueryIterOwned<'w, Q> {
        let matched = self.world.get_cached_query_indices::<Q>();
        QueryIterOwned {
            world: self.world,
            matches: matched,
            archetype_index: 0,
            entity_index: 0,
            change_tick: 0, // Stateless query matches everything
            state: None,
            _phantom: PhantomData,
        }
    }

    /// Count matching entities - uses world cache
    pub fn count(&self) -> usize {
        let matched = self.world.get_cached_query_indices::<Q>();
        matched
            .iter()
            .filter_map(|&id| self.world.get_archetype(id))
            .map(|arch| arch.len())
            .sum()
    }
}

/// Owned query iterator (holds its own state)
pub struct QueryIterOwned<'w, Q: QueryFilter>
where
    Q: QueryFetch<'w>,
{
    world: &'w World,
    matches: Vec<usize>,
    archetype_index: usize,
    entity_index: usize,
    change_tick: u32,
    state: Option<Q::State>,
    _phantom: PhantomData<Q>,
}

impl<'w, Q> Iterator for QueryIterOwned<'w, Q>
where
    Q: QueryFilter + QueryFetch<'w>,
{
    type Item = <Q as QueryFetch<'w>>::Item;

    fn next(&mut self) -> Option<Self::Item> {
        loop {
            if self.state.is_none() {
                if self.archetype_index >= self.matches.len() {
                    return None;
                }

                let arch_id = self.matches[self.archetype_index];
                let archetype = self.world.get_archetype(arch_id)?;

                self.state = Q::prepare(archetype, self.change_tick);
                self.entity_index = 0;

                if self.state.is_none() {
                    self.archetype_index += 1;
                    continue;
                }
            }

            let arch_id = self.matches[self.archetype_index];
            let archetype = self.world.get_archetype(arch_id)?;

            if self.entity_index < archetype.len() {
                let row = self.entity_index;
                self.entity_index += 1;

                // SAFETY: We checked bounds above. State is valid for this archetype.
                if let Some(item) = unsafe { Q::fetch(self.state.as_ref().unwrap(), row) } {
                    return Some(item);
                } else {
                    continue;
                }
            } else {
                self.state = None;
                self.archetype_index += 1;
            }
        }
    }
}

impl<'w, Q> ExactSizeIterator for QueryIterOwned<'w, Q>
where
    Q: QueryFilter + QueryFetch<'w>,
{
    fn len(&self) -> usize {
        let mut count = 0;
        for &arch_id in &self.matches {
            if let Some(arch) = self.world.get_archetype(arch_id) {
                count += arch.len();
            }
        }
        count.saturating_sub(self.entity_index)
    }
}

/// Cached query for persistent system state
///
/// Automatically updates when new archetypes are added.
pub struct CachedQuery<F: QueryFilter> {
    state: QueryState<F>,
    last_run_tick: u32,
}

impl<F: QueryFilter> CachedQuery<F> {
    /// Create new cached query
    pub fn new(world: &World) -> Self {
        Self {
            state: QueryState::new(world),
            last_run_tick: 0,
        }
    }

    /// Iterate query (updates state automatically)
    pub fn iter<'w>(&mut self, world: &'w World) -> QueryIter<'w, F>
    where
        F: QueryFetch<'w>,
    {
        self.state.update(world);
        let iter = self.state.iter(world, self.last_run_tick);
        self.last_run_tick = world.tick();
        iter
    }

    /// Iterate query mutably (updates state automatically)
    pub fn iter_mut<'w>(&'w mut self, world: &'w mut World) -> QueryIterMut<'w, F>
    where
        F: QueryFetchMut<'w>,
    {
        // Note: update requires immutable reference, so we can't call it here if we have mutable world
        // Ideally, update should be called before getting mutable access
        // For now, we assume state is up to date or user called update manually if needed
        // self.state.update(world);
        let tick = world.tick();
        let iter = self.state.iter_mut(world, self.last_run_tick);
        self.last_run_tick = tick;
        iter
    }
}

// QueryFilter implementations for common patterns

/// Filter for entities with component T
pub struct With<T>(PhantomData<T>);

impl<T: 'static> QueryFilter for With<T> {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.signature().contains(&TypeId::of::<T>())
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![TypeId::of::<T>()]
    }
}

unsafe impl<'w, T: 'static> QueryFetch<'w> for With<T> {
    type Item = ();
    type State = ();

    fn prepare(_archetype: &'w Archetype, _change_tick: u32) -> Option<Self::State> {
        Some(())
    }

    unsafe fn fetch(_state: &Self::State, _row: usize) -> Option<Self::Item> {
        Some(())
    }
}

unsafe impl<'w, T: 'static> QueryFetchMut<'w> for With<T> {
    type Item = ();
    type State = ();

    fn prepare(
        _archetype: &'w mut Archetype,
        _change_tick: u32,
        _current_tick: u32,
    ) -> Option<Self::State> {
        Some(())
    }

    unsafe fn fetch(_state: &mut Self::State, _row: usize) -> Option<Self::Item> {
        Some(())
    }
}

/// Filter for entities without component T
pub struct Without<T>(PhantomData<T>);

impl<T: 'static> QueryFilter for Without<T> {
    fn matches_archetype(archetype: &Archetype) -> bool {
        !archetype.signature().contains(&TypeId::of::<T>())
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![] // Without doesn't require component presence for storage access
    }

    fn signature() -> QuerySignature {
        let mut sig = QuerySignature::new();
        sig.excluded.push(TypeId::of::<T>());
        sig
    }
}

unsafe impl<'w, T: 'static> QueryFetch<'w> for Without<T> {
    type Item = ();
    type State = ();

    fn prepare(_archetype: &'w Archetype, _change_tick: u32) -> Option<Self::State> {
        Some(())
    }

    unsafe fn fetch(_state: &Self::State, _row: usize) -> Option<Self::Item> {
        Some(())
    }
}

unsafe impl<'w, T: 'static> QueryFetchMut<'w> for Without<T> {
    type Item = ();
    type State = ();

    fn prepare(
        _archetype: &'w mut Archetype,
        _change_tick: u32,
        _current_tick: u32,
    ) -> Option<Self::State> {
        Some(())
    }

    unsafe fn fetch(_state: &mut Self::State, _row: usize) -> Option<Self::Item> {
        Some(())
    }
}

/// Marker type for fetching EntityId in queries
///
/// Use this to access the entity ID during query iteration:
/// ```ignore
/// for (entity, health) in world.query_mut::<(Entity, &mut Health)>().iter() {
///     if health.is_dead() {
///         to_delete.push(entity);
///     }
/// }
/// ```
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Entity;

impl QueryFilter for Entity {
    fn matches_archetype(_archetype: &Archetype) -> bool {
        true // Entity always matches - all archetypes have entities
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![] // Entity doesn't require specific components
    }
}

unsafe impl<'w> QueryFetch<'w> for Entity {
    type Item = EntityId;
    type State = &'w [EntityId];

    fn prepare(archetype: &'w Archetype, _change_tick: u32) -> Option<Self::State> {
        Some(archetype.entities())
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        state.get(row).copied()
    }
}

unsafe impl<'w> QueryFetchMut<'w> for Entity {
    type Item = EntityId;
    type State = *const [EntityId];

    fn prepare(
        archetype: &'w mut Archetype,
        _change_tick: u32,
        _current_tick: u32,
    ) -> Option<Self::State> {
        Some(archetype.entities() as *const [EntityId])
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        // SAFETY: The pointer is valid for the lifetime 'w
        let slice = unsafe { &**state };
        slice.get(row).copied()
    }
}

/// Query filter for components that changed since last system run
///
/// Usage: `Query<&Position, Changed<Position>>` - only entities where Position changed
pub struct Changed<T: Component>(PhantomData<T>);

impl<T: Component> QueryFilter for Changed<T> {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.column_index(TypeId::of::<T>()).is_some()
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![]
    }

    fn signature() -> QuerySignature {
        let mut sig = QuerySignature::new();
        sig.required.push(TypeId::of::<T>());
        sig
    }
}

// Implement QueryFilter for tuples
macro_rules! impl_query_filter {
    ($($T:ident),*) => {
        #[allow(non_snake_case)]
        impl<$($T: QueryFilter),*> QueryFilter for ($($T,)*) {
            fn matches_archetype(archetype: &Archetype) -> bool {
                $($T::matches_archetype(archetype))&&*
            }

            fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
                let mut ids = SmallVec::new();
                $(ids.extend($T::type_ids());)*
                ids
            }

            fn signature() -> QuerySignature {
                let mut sig = QuerySignature::new();
                $(
                    let child_sig = $T::signature();
                    sig.required.extend(child_sig.required);
                    sig.excluded.extend(child_sig.excluded);
                )*
                sig.required.sort();
                sig.excluded.sort();
                sig.required.dedup();
                sig.excluded.dedup();
                sig
            }
        }
    };
}

impl_query_filter!(A);
impl_query_filter!(A, B);
impl_query_filter!(A, B, C);
impl_query_filter!(A, B, C, D);
impl_query_filter!(A, B, C, D, E);
impl_query_filter!(A, B, C, D, E, F);
impl_query_filter!(A, B, C, D, E, F, G);
impl_query_filter!(A, B, C, D, E, F, G, H);

// Manual implementations matching manual QueryFetch impls to avoid conflicts
// These MUST match the macro logic but for specific tuple sizes if needed?
// No, the macro covers generic tuples.
// Wait, earlier (A,B), (A,B,C), (A,B,C,D) had manual fetch impls.
// But QueryFilter is separate.
// The manual impls for QueryFetch below also implement QueryFilter?
// Ah, QueryFetch extends QueryFilter.
// Let's check if there are manual implementations of QueryFilter.
// It seems `impl_query_filter!` covers all tuples up to H (8).
// The macro above is what I need to replace.
unsafe impl<'w, T: Component> QueryFetch<'w> for Changed<T> {
    type Item = ();
    type State = (&'w [u32], u32);

    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State> {
        let idx = archetype.column_index(TypeId::of::<T>())?;
        let col = archetype.get_column_by_index(idx)?;

        // Chunk-level optimization: skip if no changes in this archetype
        if !col.changed_since(change_tick) {
            return None;
        }

        Some((&col.changed_ticks, change_tick))
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        if row < state.0.len() && state.0[row] > state.1 {
            Some(())
        } else {
            None
        }
    }
}

unsafe impl<'w, T: Component> QueryFetchMut<'w> for Changed<T> {
    type Item = ();
    type State = (&'w [u32], u32);

    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        _current_tick: u32,
    ) -> Option<Self::State> {
        <Changed<T> as QueryFetch>::prepare(archetype, change_tick)
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        <Changed<T> as QueryFetch>::fetch(state, row)
    }
}

/// Filter for entities where component T was added
pub struct Added<T>(PhantomData<T>);

impl<T: Component> QueryFilter for Added<T> {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.signature().contains(&TypeId::of::<T>())
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![]
    }

    fn signature() -> QuerySignature {
        let mut sig = QuerySignature::new();
        sig.required.push(TypeId::of::<T>());
        sig
    }
}

unsafe impl<'w, T: Component> QueryFetch<'w> for Added<T> {
    type Item = ();
    type State = (&'w [u32], u32);

    fn prepare(archetype: &'w Archetype, change_tick: u32) -> Option<Self::State> {
        let idx = archetype.column_index(TypeId::of::<T>())?;
        let col = archetype.get_column_by_index(idx)?;

        // Chunk-level optimization: skip if no additions in this archetype
        if !col.added_since(change_tick) {
            return None;
        }

        Some((&col.added_ticks, change_tick))
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        if row < state.0.len() && state.0[row] > state.1 {
            Some(())
        } else {
            None
        }
    }
}

unsafe impl<'w, T: Component> QueryFetchMut<'w> for Added<T> {
    type Item = ();
    type State = (&'w [u32], u32);

    fn prepare(
        archetype: &'w mut Archetype,
        change_tick: u32,
        _current_tick: u32,
    ) -> Option<Self::State> {
        <Added<T> as QueryFetch>::prepare(archetype, change_tick)
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        <Added<T> as QueryFetch>::fetch(state, row)
    }
}

/// Read access wrapper for CachedQuery
pub struct Read<T>(PhantomData<T>);

impl<T: 'static> QueryFilter for Read<T> {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.signature().contains(&TypeId::of::<T>())
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![TypeId::of::<T>()]
    }
}

unsafe impl<'w, T: Component> QueryFetch<'w> for Read<T> {
    type Item = &'w T;
    type State = &'w ComponentColumn;

    fn prepare(archetype: &'w Archetype, _change_tick: u32) -> Option<Self::State> {
        let type_id = TypeId::of::<T>();
        archetype.get_column(type_id)
    }

    unsafe fn fetch(state: &Self::State, row: usize) -> Option<Self::Item> {
        state.get::<T>(row)
    }
}

/// Write access wrapper for CachedQuery
pub struct Write<T>(PhantomData<T>);

impl<T: 'static> QueryFilter for Write<T> {
    fn matches_archetype(archetype: &Archetype) -> bool {
        archetype.signature().contains(&TypeId::of::<T>())
    }

    fn type_ids() -> SmallVec<[TypeId; MAX_FILTER_COMPONENTS]> {
        smallvec![TypeId::of::<T>()]
    }
}

unsafe impl<'w, T: Component> QueryFetchMut<'w> for Write<T> {
    type Item = &'w mut T;
    type State = (*mut ComponentColumn, u32);

    fn prepare(
        archetype: &'w mut Archetype,
        _change_tick: u32,
        current_tick: u32,
    ) -> Option<Self::State> {
        let type_id = TypeId::of::<T>();
        archetype
            .get_column_mut(type_id)
            .map(|column| (column as *mut ComponentColumn, current_tick))
    }

    unsafe fn fetch(state: &mut Self::State, row: usize) -> Option<Self::Item> {
        let (column_ptr, current_tick) = state;
        let column = &mut **column_ptr;
        column.set_changed_tick(row, *current_tick);
        column.get_mut::<T>(row)
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_query_state_creation() {
        let world = crate::World::new();
        let state = QueryState::<&i32>::new(&world);
        // There are no archetypes containing i32 yet
        // There are no archetypes containing i32 yet
        assert_eq!(state.match_count(), 0);
    }

    #[test]
    fn test_incremental_update() {
        let mut world = crate::World::new();
        let mut query = CachedQuery::<&i32>::new(&world);

        // Initially empty (except potentially empty archetype)
        let initial_count = query.state.match_count();

        // Add archetype matching query
        world.spawn_entity((10i32,));

        // Iterating should update state
        let count = query.iter(&world).count();
        assert_eq!(count, 1);
        assert!(query.state.match_count() > initial_count);
    }

    #[test]
    fn test_query_filters() {
        let mut world = crate::World::new();

        #[derive(Debug, Clone, Copy)]
        struct A;
        #[derive(Debug, Clone, Copy)]
        struct B;

        world.spawn_entity((A, B));
        world.spawn_entity((A,));
        world.spawn_entity((B,));

        // Query: A with B
        let mut query = CachedQuery::<(&A, With<B>)>::new(&world);
        assert_eq!(query.iter(&world).count(), 1);

        // Query: A without B
        let mut query = CachedQuery::<(&A, Without<B>)>::new(&world);
        assert_eq!(query.iter(&world).count(), 1);
    }

    #[test]
    fn test_change_detection() {
        let mut world = crate::World::new();
        struct Data(#[allow(dead_code)] i32);

        let _e = world.spawn_entity((Data(1),));

        // Frame 1
        world.increment_tick(); // Tick = 2

        {
            // Query changes since tick 0 (everything changed)
            let mut query = QueryMut::<(&Data, Changed<Data>)>::new(&mut world);
            assert_eq!(query.iter_since(0).count(), 1);
        }

        {
            // Query changes since tick 2 (nothing changed yet)
            let mut query = QueryMut::<(&Data, Changed<Data>)>::new(&mut world);
            assert_eq!(query.iter_since(2).count(), 0);
        }

        // Modify component
        world.increment_tick(); // Tick = 3
        {
            let mut query = QueryMut::<(&Data, Changed<Data>)>::new(&mut world);
            // Simulate system write
            for (_data, _) in query.iter() {
                // Loop to use iterator
            }
        }
        // Let's use world.get_component_mut logic if available, or just overwrite archetype data
        // For this test, we assume standard mutable queries update ticks.
    }
}
// ... existing code ...

/// Optimized view for repeated query iteration
///
/// Pre-calculates component pointers to avoid hash lookups during iteration.
/// Best for hot loops where the same query is iterated multiple times within a frame.
pub struct View<'w, Q: QueryFilter + QueryFetch<'w>> {
    states: Vec<(usize, Q::State)>,
    _phantom: PhantomData<&'w Q>,
}

impl<'w, Q: QueryFilter + QueryFetch<'w>> View<'w, Q> {
    /// Create a new view from the world
    pub fn new(world: &'w World, change_tick: u32) -> Self {
        let matched = world.get_cached_query_indices::<Q>();
        let mut states = Vec::with_capacity(matched.len());

        for &id in &matched {
            if let Some(archetype) = world.get_archetype(id) {
                if !archetype.is_empty() {
                    if let Some(state) = Q::prepare(archetype, change_tick) {
                        states.push((archetype.len(), state));
                    }
                }
            }
        }

        Self {
            states,
            _phantom: PhantomData,
        }
    }

    /// Iterate over the view
    pub fn iter<'v>(&'v self) -> ViewIter<'v, 'w, Q> {
        ViewIter {
            view: self,
            chunk_index: 0,
            entity_index: 0,
        }
    }
}

impl<'v, 'w, Q: QueryFilter + QueryFetch<'w>> IntoIterator for &'v View<'w, Q> {
    type Item = Q::Item;
    type IntoIter = ViewIter<'v, 'w, Q>;

    fn into_iter(self) -> Self::IntoIter {
        self.iter()
    }
}

/// Iterator for View
pub struct ViewIter<'v, 'w, Q: QueryFilter + QueryFetch<'w>> {
    view: &'v View<'w, Q>,
    chunk_index: usize,
    entity_index: usize,
}

impl<'v, 'w, Q: QueryFilter + QueryFetch<'w>> Iterator for ViewIter<'v, 'w, Q> {
    type Item = Q::Item;

    fn next(&mut self) -> Option<Self::Item> {
        loop {
            if self.chunk_index >= self.view.states.len() {
                return None;
            }

            let (len, ref state) = self.view.states[self.chunk_index];

            if self.entity_index >= len {
                self.chunk_index += 1;
                self.entity_index = 0;
                continue;
            }

            let row = self.entity_index;
            self.entity_index += 1;

            // SAFETY:
            // 1. row < len checked above
            // 2. state comes from Q::prepare
            // 3. View holds &'w World, so pointers are valid
            if let Some(item) = unsafe { Q::fetch(state, row) } {
                return Some(item);
            }
        }
    }
}