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ProbeGate

Struct ProbeGate 

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pub struct ProbeGate;
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Readiness::Probe: one agent round trip, which is the whole of what this shape can observe.

GuestAgent::sync_clock is that round trip — its Ok means the agent accepted a connection, parsed a frame and replied — and it is what the cold-boot path used as its readiness gate before the guest learned to dial out. Its side effect is one the boot wants anyway.

Transport-independent, so every factory that answers Readiness::Probe returns this rather than its own.

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impl ReadyGate for ProbeGate

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fn wait<'life0, 'life1, 'life2, 'async_trait>( &'life0 mut self, _handle: &'life1 Arc<dyn VmHandle>, agent: &'life2 Arc<dyn GuestAgent>, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Wait for the guest agent to be serving. Read more

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