use std::path::Path;
use super::naming::{
append_mod_declaration, mod_declaration, module_file_path, snake_case, validate_module_name,
validate_type_name,
};
use super::write::{GeneratedFile, module_mod_rs};
pub(crate) fn generate(
root: &Path,
raw_name: &str,
raw_module: &str,
) -> Result<(GeneratedFile, String), String> {
let name = validate_type_name(raw_name)?;
let module = validate_module_name(raw_module)?;
let job_name = name.clone();
let stem = format!("{}_job", snake_case(&name));
let path = module_file_path(root, &module, &format!("{stem}.rs"))?;
let content = render(&job_name, &module);
let file = GeneratedFile {
path: path.clone(),
content,
};
let mod_rs = module_mod_rs(root, &module);
let declaration = mod_declaration(&stem)?;
let mod_msg = append_mod_declaration(&mod_rs, &declaration)?;
Ok((file, mod_msg))
}
fn render(job_name: &str, module: &str) -> String {
let handler_name = format!("handle_{}", snake_case(job_name));
format!(
"//! `{job_name}` — job for the `{module}` module.\n\
\n\
/// A typed job. `#[derive(Job)]` generates `DxComponent`, `Job`, and a\n\
/// `JobModel` const. Add the payload fields your handler needs.\n\
#[derive(Job, serde::Serialize, serde::Deserialize, Debug, Clone)]\n\
pub struct {job_name} {{\n\
\x20 // Add job payload fields here.\n\
}}\n\
\n\
/// The job handler. The `#[job_handler]` macro validates the signature\n\
/// and generates a `JobBinding` const for `arc check`.\n\
#[arcature::job_handler]\n\
pub async fn {handler_name}(job: {job_name}) -> Result<(), ()> {{\n\
\x20 let _ = job;\n\
\x20 Ok(())\n\
}}\n"
)
}