arcane-cli 0.10.2

CLI for Arcane - agent-native 2D game engine (dev server, testing, project scaffolding)
{
  "compilerOptions": {
    // Type checking
    "strict": true,
    "noImplicitAny": true,
    "strictNullChecks": true,

    // Module resolution
    "module": "esnext",
    "moduleResolution": "bundler",
    "target": "es2022",
    "lib": ["es2022"],

    // Path mapping for @arcane/runtime
    "baseUrl": ".",
    "paths": {
      "@arcane/runtime": ["./node_modules/@arcane-engine/runtime/src/index.ts"],
      "@arcane/runtime/*": ["./node_modules/@arcane-engine/runtime/src/*/index.ts"],
      "@arcane-engine/runtime": ["./node_modules/@arcane-engine/runtime/src/index.ts"],
      "@arcane-engine/runtime/*": ["./node_modules/@arcane-engine/runtime/src/*/index.ts"]
    },

    // Output (we don't emit, just check types)
    "noEmit": true,

    // Advanced
    "skipLibCheck": true,
    "forceConsistentCasingInFileNames": true,
    "resolveJsonModule": true,
    "allowImportingTsExtensions": true,

    // Types
    "types": ["node"]
  },
  "include": [
    "src/**/*.ts",
    "types/**/*.d.ts"
  ],
  "exclude": [
    "node_modules"
  ]
}