mod app;
mod backends;
mod config;
mod controls;
mod library;
mod meta;
#[cfg(feature = "metadata")]
mod metadata;
mod prelude;
pub use backends::Backend as AudioBackend;
pub use config::Config;
pub use library::{Library, Node};
pub use meta::Meta;
#[cfg(feature = "metadata")]
pub use metadata::{get_metadata, Metadata};
pub use prelude::*;
#[cfg(target_os = "macos")]
use winit::{event_loop::EventLoop, window::WindowBuilder};
fn main() {
let create_instance = || {
let _ = app::App::new().run_app();
};
#[cfg(target_os = "macos")]
{
std::thread::spawn(create_instance);
create_window();
}
#[cfg(not(target_os = "macos"))]
create_instance();
}
#[cfg(target_os = "macos")]
fn create_window() {
let event_loop = EventLoop::new();
let _window = WindowBuilder::new()
.with_title("Aquinas Media Player")
.with_visible(false)
.build(&event_loop)
.unwrap();
event_loop.run(move |_event, _, control_flow| {
control_flow.set_wait();
});
}