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SimEngine

Struct SimEngine 

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pub struct SimEngine { /* private fields */ }
Expand description

Main simulation engine.

Coordinates all subsystems:

  • Event scheduling
  • State management
  • Jidoka monitoring
  • Checkpointing
  • Physics simulation

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impl SimEngine

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pub fn new(config: SimConfig) -> SimResult<Self>

Create a new simulation engine from configuration.

§Errors

Returns error if configuration validation fails.

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pub fn current_time(&self) -> SimTime

Get current simulation time.

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pub const fn state(&self) -> &SimState

Get current simulation state.

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pub fn state_mut(&mut self) -> &mut SimState

Get mutable reference to state.

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pub const fn rng(&self) -> &SimRng

Get reference to RNG.

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pub fn rng_mut(&mut self) -> &mut SimRng

Get mutable reference to RNG.

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pub fn step(&mut self) -> SimResult<()>

Step the simulation forward by one timestep.

§Errors

Returns SimError if:

  • Jidoka violation detected (NaN, energy drift, constraint)
  • Domain engine error
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pub fn run_for(&mut self, duration: SimTime) -> SimResult<()>

Run simulation for specified duration.

§Errors

Returns error if any step fails.

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pub fn run_until<F>(&mut self, predicate: F) -> SimResult<()>
where F: Fn(&SimState) -> bool,

Run simulation until predicate returns true.

§Errors

Returns error if any step fails.

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